I backed by a large number of paper books, you can make a variety of paper books electronic, there is a need to q:1481449626
The 3rd edition of iOS programming for Xcode 4.3 Big Nerd Ranch Training Series
Author: joeconway,aaronhillegass; Xiawei pages: 589 publishing House: Wuhan: Huazhong University of Science and Technology publishing date: 2013.01
Summary: iOS Programming (3rd edition) updates the contents of iOS5 and Xcode4.3. The book covers all aspects of developing iOS apps. From Objective-c Basics to new additions to language features, from AppKit libraries to common cocoa design patterns, from Xcode techniques to instrumentst. If readers are just touching iOS programming, read the first two chapters of this book to get started quickly. If the reader already has experience with iOS programming, reading this book can be shortage make. The Book of another ...
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iOS development from getting started to mastering
Author: Liu Page: 556 Publishing House: Beijing Hope Electronic Press published date: 2013.01
Summary: This book is based on Apple's latest release of IOS6. 0, the basic knowledge needed to engage in iOS development is introduced in a step-by.
The Monotouch Application Development Practice Guide for developing iOS apps using C # and. Net
Author: (US) Blustein pages: 270 Publishing house: Beijing: Machinery Industry Press Published date: 2013.01
Summary: Monotouch incorporates the Cocoatouch framework and Objective-c language concepts in C # and. NET, allowing applications to be created with the same APIs as Objective-c, as well as a number of Mono, C #, and. NET's language and API features. Monotouch not only abstracts the OBJECTIVE-C memory management very well, but also can use garbage collection, reusable non-UI code, SQLite's ADO ...
The iOS App Development Guide uses HTML5, CSS3, and JavaScript two-color printing
Author: (United States) Leon pages: 240 Publishing house: Beijing: People's post and Telecommunications press published date: 2013.01
Introduction: If you are a familiar Html,css,javascript designer, you will easily learn how to create native Iphone,ipodtouch,andipadapps and publish them to AppStore with the help of this book.
"IOS App Interface design creative and practical color printing"
Author: (US) Welch page: 246 Publishing House: Beijing: People's post and Telecommunications press published date: 2013.01
Summary: This book allows designers to quickly learn about iOS's simplest and most useful development base, tools, and UI design, enabling developers to quickly master what they can do to get the most appropriate application UI design and interaction design.
"Getting Started with IOS game development classic"
Author: (US) Arrecife de pages: 386 publishing house: Beijing: Tsinghua University Press published date: 2013.04
Summary: This book first introduces the need for Xcode and Interfacebuilder tools, followed by the C and Objective-c languages, how to use the Cocoa infrastructure and MVC architecture, and then introduce some important libraries for adding graphics, animations, sounds, control user interaction, and allows players to play against the Internet. Almost every chapter of the book offers a complete playable game. Every game is ...
"Getting Started with IOS Web Development Classic using HTML, CSS, JavaScript, and Ajax"
Author: (US) Wagner pages: 343 Publishing House: Beijing: Tsinghua University Press published date: 2013.04
Summary: This book, written by experienced web designers and developers, helps readers to use the technology already mastered and quickly apply it to mobile platforms, enabling readers to develop iphone, Ipodtouch and ipad applications. The first is an overview of using Web technology to develop iOS, followed by a detailed introduction to developing the core technology, how to make the website support iphone and ipad and optimize, CSS style, program interface ...
The 3rd edition of IOS cocos2d 2 game development
Author: (Mei) Ittheim, (Germany) The number of pages: 463 publishing house: Beijing: Tsinghua University Press published date: 2013.05
Summary: This book helps readers create games in the right way from the start. The book guides readers through detailed steps to create a sample game, which mimics the popular AppStore game. Through the sample creation process, the key concepts of the new COCOS2D2 game engine are taught, as well as the usage of related tools, such as texturepacker (Texture Atlas), Physicseditor (physical shape editor), Particledesigner (particle effects), Gly ...
"iOS Programming"
Author: (US) Neuberg pages: 763 publishing House: Beijing: Machinery Industry Press Published date: 2013.04
Introduction: This book introduces the basics of Cocoatouch and covers the contents of iOS completely. Through this book, you can dig deep into cocoa, learn how to use good objective-c and Xcode. Whether it's your first contact with iOS or a reference book to improve your skills, this book is a choice. This book focuses on the new features of iOS5, including arc memory management, storyboards, parent view Controllers, page view controllers, appearance agents, coreimage, and emission layers.
"iOS augmented Reality app development Practice"
Author: (US) kyleroche pages: 260 publishing House: Beijing: Machinery Industry Press Published date: 2013.05
Summary: This book provides a comprehensive overview of how to create augmented reality apps that unleash the full potential of iOS, demonstrating how to use your iOS device's sensors and cameras to integrate facial recognition and social media features to interact with your surroundings.
Best Practices for iOS network programming and cloud applications
Author: dongsheng page: 404 Publishing House: Beijing: Tsinghua University Press published date: 2013.05
Introduction: This book is a major for the development of iOS network programming books, mainly divided into 3 parts, the first four chapters, mainly on the basic knowledge of iOS network development, including data Interchange format, data request and analysis, the introduction of iOS network, Architecture and design patterns based on Web services and client structure communication and iOS network communication; the second part is 7 chapters on some of the new features of iOS web development, including icloud, push notifications, Apple magazine development, social networking development, application built-in billing ...
"IOS User Experience Design"
Author: (US) Wood pages: 134 Publishing House: Beijing: People's post and Telecommunications press published date: 2013.06
Summary: The iOS user experience design describes how to break through the basics, breaking the rules, and providing a "great" user experience. By studying this book, readers will learn how to use standard controls, how to create non-standard controls, and high-impact user interactions to achieve truly eye-catching application design.
"Objective-c advanced Programming iOS and OS X multithreading and memory Management"
Author: (day) Sakamoto One Tree, (day) ancient Ben Tomohiko page: 186 Publishing House: Beijing: People's post and Telecommunications publishing house date: 2013.07
Introduction: This book is based on the open source code of Apple, and deeply analyzes the corresponding arc for memory management and blocks and GCD for multithreaded development. These new technologies seem simple, but they are easily a trap for technology development, and it is not enough for developers to read Apple's documentation.
The 4th edition of the classic original book "IOS 6 App development"
Author: (US) Thunder page: 599 Publishing House: Beijing: People's post and Telecommunications press published date: 2013.07
Summary: This book introduces the basics of iOS development, including using development tools such as OBJECTIVE-C and Cocoatouch, reading and writing data, navigating structured data using table views, creating a rotatable and resizable user interface, using maps and positioning features, Use accelerometers and gyroscopes to detect motion and orientation, publish applications, and more.
"Cocos2d Application Development Practice Guide for developing iOS games with cocos2d, box2d and Chipmunk"
Author: (US) Rodstrougo,raywenderlich pages: 470 Publishing House: Beijing: Machinery Industry Press Published date: 2013.06
Introduction: The book is divided into five parts, a total of 17 chapters, the first part (the 1th to 4th chapter) describes how to install cocos2d and how to start the game with cocos2d, how to add animation and action for the game characters, the second part (5th to 6th chapter) describes how to add more characters in the game, In this process, the actions and effects and characters in cocos2d are introduced, and the third part (chapter 7th to 9th) describes how to extend the game level in the games by adding menus, using sound and scrolling, and Part IV (Chapter 10th to 13th ...).
"iOS forensic research, analytics and mobile security"
Author: (Mei) Hug, (Mei) Steshampka pages: 248 publishing House: Beijing: Machinery Industry Press Published date: 2013.07
Summary: This book reads: Ipone, ipad, and other iOS device forensics acquisition technology, using the entire chapter to explain data and application security, to meet the urgent needs of forensic investigators, to help application developers and IT security Manager; in-depth analysis of common applications found in file systems (default and downloaded) Special data to quickly hit the evidence.
OpenGL ES Application Development Practice Guide iOS volume
Author: (US) erikm.buck pages: 265 publishing house: Beijing: Machinery Industry Press Published date: 2013.07
Introduction: The book is divided into 12 chapters. The 1th chapter introduces the latest method of drawing 3D graphics using embedded graphics hardware; Chapter 2nd explains how to use the Apple Xcode development tool and the Cocoatouch object-oriented framework to develop programs that include 3D graphics on iphone, Ipodtouch, and ipad. The 3rd chapter covers the underlying concepts and common options for textures, and the 4th chapter introduces the concepts behind lighting simulations, as well as the use of Glkit and the use of relatively simple application code to demonstrate the effects of lighting, the 5th chapter explains and demonstrates
IOS Web App development using HTML5, CSS3 and JavaScript
Author: (US) pikey pages: 358 publishing House: Beijing: People's post and Telecommunications press published date: 2013.08
Summary: The focus of this book is to design and develop iOS using Web standards such as HTML5, CSS3, and JavaScript, focusing on the complete process of designing interfaces and developing applications for Apple mobile devices, and implementing a real use case called "Thestore" in the book. In addition to learning about Web standards, know-how, tools, and everything that helps design and development, readers can experience this real-world workflow for all mobile-oriented projects.
"Apple iOS 6 development from beginner to actual combat"
Author: Rui Feng Technology page: 283 Publishing House: Beijing: Contemporary China Publishing house published date: 2013.06
Introduction: This book is mainly composed of four parts: C language Foundation, OBJECTIVE-C language, cocoa Framework, advanced application, Content includes:
IOS 6 Development Sample Code Encyclopedia
Author: (Mei) Gerolende, (Mei) Grimes, (US) Francis Page: 551 Publishing House: Beijing: Tsinghua University Press published date: 2013.08
Summary: The solution paradigm in this book is wide enough to meet the needs of professional developers. Each solution provides a clear, concise code example and is IOS6SDK advanced. This includes using Interfacebuilder in the latest Xcode, building applications that incorporate animation and multimedia, building location-aware applications, and mastering best practices for application design and development.
"Hacker attack and Defense technology treasure" iOS real-combat article
Author: (US) Miller page: 302 Publishing House: Beijing: People's post and Telecommunications press published date: 2013.09
Summary: Book author is a well-known Mac and iOS security experts, the book covers all of the discovered iOS vulnerabilities and the vulnerabilities will be harmful to the iOS system and so on, explaining the operating nature of iOS, System architecture, System risks, to show people the true face of iOS, And as much as possible to avoid the harm of iOS vulnerability.
"iOS game development from idea to implementation"
Author: (United States) Toddmoore; Pages: 162 Publishing House: Beijing: People's post and Telecommunications press published date: 2013.01
"Enterprise iOS App development"
Author: Yang Hongyu pages: 399 Press: Beijing: Machinery Industry Press Published date: 2013.02
"IOS 6 Programming Combat"
Author: (United States) Robnapiermugunthkumar; hybridization, Wuhai, Deng Qiang, Zhou Qingcheng pages: 432 publishing House: Beijing: People's post and Telecommunications press published date: 2013.04
Introduction: iOS Development at the zenith, IOS6 also brought us a lot of advanced features, engaged in mobile development of you, and so what? This book is urgent for developers, revealing the IOS6 advanced features and development techniques that most development books have never shown, and take you in-depth understanding of iOS6. Combining his years of practical experience, the author explains how to take advantage of the powerful SDK to maximize your mobile development skills, without any reservation. The book covers security, multitasking, multi-platform operation, block and functional programming, advanced text ...
"IOS 6 app development Combat"
Author: Liu Mingchuan, Zhu Yu page: 394 publishing House: Beijing: Machinery Industry Press Published date: 2013.05
Description: This book is one of the most comprehensive and easy-to-read works in the IOS6 field, with two major features first, novel technology, based on the latest IOS6 technology, a system to explain the basic technologies and advanced techniques needed to develop iphone and ipad applications, and its processes and methodologies; second, easy to read, From the cognitive perspective of content planning, a case throughout the book, not only to a large extent to reduce the time cost of learning, reduce the reading threshold, but also to the beginning to let the reader in the hands-on practice to maintain the enthusiasm of learning, adhere to the ...
"iOS app development"
Author: (US) richardwarren pages: 438 publishing House: Beijing: People's post and Telecommunications press published date: 2013.08
Introduction: S application development focuses on creating iOS apps using the powerful toolset provided by iOS. The whole book provides an overview of the iOS operating system.
"OS x and iOS kernel programming"
Author: (O) Olehenryhalvorsen, (o) Douglasclarke; Wei Jia Translator pages: 388 Publishing House: Beijing: People's post and Telecommunications press published date: 2013.06
Introduction: ACOSX and iOS operating system, introduced the operating system and kernel architecture and other basic knowledge, as well as memory management, thread synchronization, I/okit framework and other fundamental concepts. Help readers write efficient kernel-level code with the most practical approach. The two authors of this book have extensive experience in computer hardware software and device driver development, and under their guidance, readers will be able to develop device drivers for devices such as USB and Thunderbolt. If you are interested in iOS and MACOSX operating systems, focus on the kernel open ...
iOS Development guide from zero-based to App store shelves
Author: Dongsheng pages: 690 Publishing House: Beijing: People's post and Telecommunications press published date: 2013.08
Introduction: This book a total of 4: The first part of the basic article, introduced some basic knowledge of iOS; The second part is the network chapter, introduces the knowledge of the development of iOS network, the third part is Advanced article, introduced the high content of iOS, business thinking and so on; the fourth part is in the actual combat chapter, Two real iOS apps were introduced from scratch: the Mynotes app and the 2016 Rio de Janeiro Olympics app. The book contains more than 100 complete case project source code, we can go to this book website Http://www.iOSBoo ...
"Cocos2d-x mobile game development across iOS, Android and the phone platform"
Author: Xu Songlin, Huangne authored pages: 195 publishing House: Beijing: People's post and Telecommunications press published date: 2012.01
Introduction: This article takes the cross-platform mobile game development as the main line, revolves around the Cocos2d-x engine, explains the smartphone game development process, the cross-platform game engine principle, the cross-platform game engine periphery tool as well as the cross-platform game development, also gave the complete actual combat case, the language concise, the structure clear.
"iOS Programming"
Author: (Beauty) Conway, (MEI) Hele gaz pages: 523 publishing House: Wuhan: Huazhong University of Science and Technology publishing date: 2012.03
Summary: This book covers all aspects of developing iOS apps. From Objective-c Basics to new additions to language features, from AppKit libraries to common cocoa design patterns, from Xcode techniques to instrumentst. If readers are just touching iOS programming, read the first two chapters of this book to get started quickly. If the reader already has experience with iOS programming, reading this book can be shortage make. Another feature of this book is to teach the reader the right
"IOS 5 Programming Cookbook English"
Author: (UK) NA Harsidi page: 853 publishing house: Nanjing: Southeast University Press release date: 2012.06
Summary: Now you can overcome the distressing realities of creating apps for your iphone, ipad, or Ipodtouch. With more than 100 new scenarios in this update manual, you'll be able to quickly learn the steps necessary to write a complete iOS app, whether those apps are simple like a music player, or with the need to mix animations, images, multimedia, databases, and icloud storage ...
"iOS app security Attack"
Author: (US) Zaderski pages: 337 Publishing House: Nanjing: Southeast University Press release date: 2012.06
Summary: If you are an application developer with a solid OBJECTC foundation, this book is absolutely urgent for you-your company's iOS app is highly likely to be attacked. This is because malicious attackers now use a range of tools to reverse engineer, track, and manipulate applications in ways that most programmers cannot imagine. This tutorial explains several ways to attack iOS, as well as the tools and techniques that hackers commonly use. You will learn the best way to protect your application, and realize how well you understand and develop your strategy like your opponent ...
"iOS Development Combat Experience"
Author: devdiv Mobile Development Community page: 314 Publishing House: Beijing: Ocean Publishing House published date: 2012.08
Introduction: A total of 15 chapters, a comprehensive introduction of iOS development technology, including iOS development framework, MVC design and push messages, view advanced usage skills, data persistence, TableView use, file I/O, hardware and communications, iOS multimedia, 2D and 3D drawing programming, positioning and maps, Connect to the Internet, multithreaded programming, network programming, debugging, and optimization.
The full color of iOS use tips not described in the Apple manual
Author: Gecun authored pages: 266 publishing House: Beijing: Electronic Industry Publishing house published date: 2012.06
Introduction: This book introduces the function and use of iOS5, focusing on the Apple manual does not specify the functional skills, the reader is not easy to find the use of methods, and how to extend the function of iOS5 to provide a reliable and effective solution, a comprehensive list of these unknown operating skills, everywhere to people "original can" Such a reading experience, so that Apple "small white" into an Apple ace.
"iOS Forensic Analysis"
Author: (US) Morrissey pages: 272 Publishing House: Beijing: Electronic Industry Publishing house published date: 2012.08
Introduction: "Security technology iOS Forensic Analysis" introduces the steps, methods and tools for forensic investigation of Apple's iphone, ipad and Ipodtouch devices, including the history of Apple mobile devices, iOS operating system and file system analysis, search and acquisition and time response, iphone logic acquisition, logical data analysis, evidence in Mac and Windows computers, address location information points ...
"Getting Started with IOS 4 programming classic"
Author: (US) Li Weimeng pages: 510 Publishing House: Beijing: Tsinghua University Press published date: 2012.01
Summary: This book introduces the basics of using iOS 4 for iphone and ipad app development, and embodies many of the features and features of iOS 4.
IOS 4 app development for iphone and ipad
Author: (US) Harrington, (Mei) Tribitoski, (US) Alan, wait. Pages: 422 publishing House: Beijing: People's post and Telecommunications press published date: 2012.03
Introduction: iOS 4 Combat: iphone and ipad app development is a practical guide for iOS SDK 4.3 that covers the entire process from setting up a development environment to developing a perfect commercial IOS application, and offers a wealth of examples and solutions for ipad and iphone applications. The book consists of 22 chapters and 4 appendices covering development environment settings, OBJECTIVE-C, Xcode, view controllers, events and operations, data entry and storage, multimedia, positioning, peer-to ...
"iphone and ipad development in action iOS Classic application Anatomy"
Author: Dongsheng pages: 361 publishing House: Beijing: Machinery Industry Press Published date: 2012.05
Summary: This book contains 6 iOS projects that were downloaded from the iOS open source website. Covers: tool applications, sports applications, efficiency class applications, entertainment applications and game application several aspects. Starting with the 3rd chapter, each chapter is a separate iOS project, which, in addition to my location, is the product that is posted on the App Store.
"Beginners Learn HTML 5 mobile development for iOS and Android platforms"
Author: (English) Richard Nixon page: 364 publishing House: Beijing: Tsinghua University Press published date: 2012.07
Summary: This book includes: Introduction to HTML, new features of HTML5, Introduction to CSS, features of CSS3, Introduction to JavaScript, Introduction to PHP and MySQL, development of web pages for mobile devices, development of mobile device compatible websites, use of Emlebook platform, creation of self-contained applications , set up APPLESDK, create iOS standalone apps, set up ANDROIDSDK, create Android standalone apps, and more.
"Getting Started with IOS 5 app development classic"
Author: (US) Thunder page: 572 Publishing House: Beijing: People's post and Telecommunications press published date: 2012.07
Summary: This book introduces the basics of iOS development, including using development tools such as OBJECTIVE-C and Cocoatouch, reading and writing data, navigating structured data using table views, creating a rotatable and resizable user interface, using maps and positioning features, Use accelerometers and gyroscopes to detect motion and orientation, publish applications, and more.
"IOS 5 Game development"
Author: (New Zealand) James Sugrue Pages: 191 publishing House: Beijing: People's post and Telecommunications press published date: 2012.08
Introduction: "IOS5 game development" is a basic introductory book for the development of IOS5 games. The book uses simple, easy-to-understand examples to lead the reader through the entire cycle of building classic action games. During the reading of this book, readers will go through the whole process of developing concepts, planning and designing to writing actual code. Each chapter of the book will demonstrate a logical step in the game creation process where readers will learn how to create sprites, control player characters with touch screens, gravity sensors, and screen game sticks ...
"IOS 5 Core Framework"
Author: (US) shawnwelch pages: 252 publishing House: Beijing: People's post and Telecommunications press published date: 2012.09
Summary: To reach the true power of the iOS5 system, you need to cross the simple tools and APIs to its core. The IOS5 core framework will show readers how to use CoreData and icloud to store information locally, while simultaneously synchronizing across multiple devices and platforms without hindrance, using IOS5 's latest TWITTERAPI, Using the new accounts framework provides easy-to-use twit ...
iOS app development Strategy
Author: (Mei) drance, (United States) Warren page: 150 Publishing house: Beijing: People's post and Telecommunications press published date: 2012.09
Summary: The iOS app development strategy incorporates the latest best practices for iOS software development, covering the necessary knowledge of application development and building elegant solutions, including: writing generic splash screens and embedded web browsers, building complex table views, filling, transforming, and animating apps or games ; Improve the UI with gestures, transformations, and custom controls, and avoid code duplication with basic technical knowledge ...
Flash+flex+air Mobile Development Classic for Android, iOS and BlackBerry
Author: (US) Anderson page: 346 Publishing house: Beijing: Tsinghua University Press published date: 2012.09
Introduction: This book introduces the relevant technologies and considerations for flash mobile development, including the measurement of hardware and software characteristics of different mobile devices, the complete process of developing mobile applications, the construction of air applications for Android, BlackBerry, Symbian devices, Implement multitouch functions, develop applications for different screen sizes, maintain data, and more.
"Test-driven iOS development"
Author: (Mei) li page: 206 Publishing House: Beijing: Machinery Industry Press Published date: 2012.10
Summary: iOS apps are now becoming more complex, meaning that the best practices are needed to create and apply iOS apps. This book is the first of 100% to focus on the implementation of TDD and unit testing in the iOS environment, the book introduces some of the most useful best practices to help readers quickly integrate TDD into existing processes using the APPLEXCODE4 and Ocunit Unit test framework, and throughout ( From the initial specification to the final product, guide the reader to build objective in a test-driven development approach-...
IOS application development methodologies and practices
Author: Kim Foson, Li Pang authored pages: 463 publishing House: Beijing: People's post and Telecommunications press published date: 2012.07
Introduction: This book is a beginner's primer for beginners, a comprehensive and systematic introduction to Apple's latest IOS5 platform application development of the various knowledge points. The teaching material is comprehensive, which explains the basic knowledge, such as iOS platform architecture Introduction, OBJECTIVE-C programming language, view and view controller, touch screen event processing, interface control usage, use of Xcode and Interfacebuilder development tools, data persistence and other knowledge points, Also in-depth discussion of the relatively advanced technical content, such as video and ...
Basic IOS 5 Tutorial
Author: (United States) Davemarkjacknuttingjefflamarche, Mao Yanwen, Yueeugene, Sun Wenlei, etc. pages: 583 publishing House: Beijing: People's post and Telecommunications press release date: 2012.09
Introduction: Apple's iOS has created a new era of mobile platforms! iOS and AppStore provide a whole new stage for programmers all over the world to display their talents. As long as there are novel ideas, you are entirely likely to win the global market alone, successful business, change life. The original English version of the book since the 1th edition of the Amazon computer book rankings continued to top the list, the total ranking of about 20, was regarded as a classic. And after the Chinese version of the publication also quickly topped the list of major online stores, and created less than half a year on the printing ...
"IOS 5 cocos2d Game Development 2nd Edition"
Author: (Mei) Ittheim (Itterheim,s), (Germany) (low,a); The Apple Club of Tongji University translated pages: 440 publishing House: Beijing: Tsinghua University Press published date: 2012.10
Introduction: "Ios5cocos2d Game Development Combat (2nd Edition)" will guide you to develop an attractive 2D game. The book shows how to use Cocos2d's powerful game engine to develop iphone and ipad games, as well as tile maps, virtual sticks, gamecenter, and more. Mobile game development process and best practices, including sprite batch technology, Texture Atlas, parallax Scrolling, Touch screen and accelerometer input. Use box2d, chipmunk physics ...
Implementation and application of QoS in iOS
Author: guoqing authored pages: 212 Publishing House: Beijing: Electronic Industry Publishing house published date: 2012.03
Summary: This book is a comprehensive, systematic introduction to professional books that use Cisco IOS to achieve Differentiated Service mode QoS. The book is divided into 10 chapters, based on the principle of QoS, implementation and application as the main line, the basic knowledge of data classification, data classification technology, data labeling technology, traffic management and shaping technology, queue technology and congestion control and congestion avoidance technology, for example, the application of QoS in IPSec VPN and MPLS VPN are introduced in detail.
"Windows Phone Programming Essentials IOS, Android developer must read"
Author: (mei) Zhou Yi nan, (mei) Zhu Yu pages: 406 Publishing House: Beijing: Electronic Industry Publishing house published date: 2012.03
Summary: This book is a comparison of iOS, Android and Windows phones, and through a number of examples, introduced in Windows Phone (WP, including Windows phone 7, Windows Phone Mango, Windows Phone The most important topics for development on tango and later, including WP system architecture, application framework, development environment, application model,
"IOS 4 Programming Cookbook"
Author: vandadnahavandipoor Pages: 619 Publishing House: Nanjing: Southeast University Press release date: 2011.05
Summary: Jobs announced on WWDC, June 7, 2010, that the original iphone OS system was renamed iOS and released next-generation operating system iOS 4. This book is written in the classic format of Cookbook to write iOS 4 programming-related knowledge.
"IOS 4 Programming"
Author: (US) Neuberg pages: 812 publishing House: Nanjing: Southeast University Press release date: 2011.10
Summary: Together with iOS4 programming, you'll dig deeper into cocoa and learn how to work effectively with Objective-c and Xcode. This book covers the ios4--in a strict and traditional way. Whether you're a novice to iOS or need a reference book to upgrade your existing skills, this is an ideal way.
"Objective-c 2.0 Mac and iOS Development Practice Guide"
Author: (US) Claire Page: 285 Publishing House: Beijing: Machinery Industry Press Published date: 2011.01
Summary: This book focuses on the Objective-c language and is designed for programmers who want to learn objective-c to write programs for Mac OS X or iOS (iOS for iphone, IPod touch, and ipad). The book is divided into four parts. The first part reviews the basic knowledge of C language for learning Objective-c programming, and briefly introduces the structure of the OBJECTIVE-C program. The second part is OBJECTIVE-C programming ...
"Objective-c Programming Way iOS design mode parsing"
Author: (US) Zhong pages: 298 Publishing House: Beijing: People's post and Telecommunications press published date: 2011.11
Summary: This book is an iOS-based software development Guide. The book uses Gof's classic design pattern, describes how to apply the creation pattern, the structure pattern and the behavior pattern in the code, how to design the pattern to consolidate the application, and introduces the way that MVC works in the Cocoatouch framework through the design pattern instance.
iOS software development reveals IPhone & ipad Enterprise Apps and game development
Author: Bingbin page: 425 Publishing House: Beijing: Electronic Industry Publishing house published date: 2011.05
Implementation and application of QoS in iOS
Author: guoqing authored pages: 209 Publishing House: Beijing: Electronic Industry Publishing house published date: 2010.05
Summary: This book is a comprehensive, systematic introduction to the use of Cisco IOS to implement Differentiated service mode QoS books. The book is divided into 10 chapters, based on the principle of QoS, implementation and application as the main line, the basic knowledge of data classification, data classification technology, data labeling technology, traffic management and shaping technology, queue technology, congestion control and congestion avoidance technology, and examples of QoS in the IPSec VPN and MPLS VPN applications.
"CCSP Self-study guide: Secure Cisco IOS network Secur"
Author: (US) John F.roland, Zhang Yao, kezhong pages: 562 Publishing House: Beijing: People's post and Telecommunications press published date: 2005.02
Summary: This book provides a comprehensive and systematic overview of how to implement and manage network security in a Cisco router-based network environment.
IPV6 Configuration of Cisco iOS
Author: Sam Brown is waiting; Pages: 224 Publishing House: Beijing: Electronic Industry Publishing house published date: 2003
Summary: This book introduces Cisco's Internet Operating system, detailing various aspects of the IPV6, including the IPV6 addressing structure, extended headers, authentication and security, support for anycast and multicast, and implications for the associated protocols, as well as how to deploy IPV6 on Cisco IOS.
"CCSP: Cisco IOS Network security holographic Tutorial"
Author: (US) Todd lammle,carl timm,ccie #7149著; Pages: 297 Publishing House: Beijing: Electronic Industry Publishing house published date: 2003
Introduction: This book, based on the introduction of network security and basic cyber threats, introduces AAA security, compounding ciscosecure ACS and TACACS +, context-based access control configuration, and so on.
Cisco iOS Network security
Written by the United States of America; Xinda Studio Pages: 442 publishing House: Beijing: People's post and Telecommunications press published date: 2001
Summary: This book includes five parts: identity authentication, authorization and statistics (AAA), Secure server protocol, data stream filtering, network data encryption, and other security features.
Cisco IOS Essentials in-depth understanding of Cisco router Internal operations
Author: Vijay Bollapragada, Liu Jinsheng, etc. pages: 200 publishing house: Beijing: China Power Press published date: 2001
Introduction: This book begins with a brief introduction to the basic concepts of the operating system and the underlying structure of iOS software, giving a detailed description of the Cisco message switching architecture by introducing a variety of switching methods that are independent of the specific platform.
Cisco iOS Exchange service
Author: (American Sith Systems Corporation) Cisco systems; Peng Pages: 213 Publishing House: Beijing: Electronic Industry Publishing house published date: 1999
CISCO iOS dial-in Internet solutions
Author: (US Chen Xianzhong systems) Cisco systems; Pages: 949 publishing House: Beijing: Electronic Industry Publishing house published date: 1999
CISCO iOS Bridge and IBM Network Solutions
Author: (US Sith systems) CISCO Systems Inc., Xu Huimin. Pages: 634 publishing House: Beijing: Electronic Industry Publishing house published date: 1999
Cisco iOS Network Protocol solution Volume 1th IP
Author: (US Charling systems) Cisco systems; Pages: 991 publishing House: Beijing: Electronic Industry Publishing house published date: 1999
Cisco iOS Network Protocol Solution Volume 2nd IPX, AppleTalk, and others on
Author: (US Zhang Yi systems) Cisco systems; Pages: 704 publishing House: Beijing: Electronic Industry Publishing house published date: 1999
"CISCO iOS Wan Solution"
Author: (US Zhang Guohong systems) Cisco systems; Pages: 631 Publishing house: Beijing: Electronic Industry Publishing house published date: 1999
Cisco iOS Bridge and IBM Network Solutions
Author: Cisco Systems Inc., Xu Huimin pages: 784 publishing House: Beijing: Electronic Industry Publishing house published date: 1999.09
"Cisco IOS 12.0 bridging and IBM network Solutions Cisco IOS 12.0 bridging and IBM Networking Solutions"
Author: (US) Cisco Systems Company pages: 1283 publishing House: Beijing: Hope Electronic Publishing house published date: 2000.01
Cisco IOS 12.0 Reference Library Configuration Guide
Author: (US) SISCO Systems Co., Ltd. Pages: 900 publishing house: Beijing Hope Electronic Press published date: 2000.02
Introduction: Officially licensed by Cisco Systems Corporation: The book is divided into two volumes, including 30 chapters and two appendices, the first 10 chapters introduce the Cisco IOS User command line interface, the 11th chapter to the 22nd chapter introduces the management of the document, and the 23rd chapter to 30 introduces the management of the system.
"Cisco IOS 12.0 Reference Library WAN Solution"
Author: (US sith company) Cisco systems; Hope Book Room translation pages: 511 Publishing House: Beijing: Hope Electronics Press published date: 1999
Cisco IOS IP Technology Guide
Author: (US) Gil Held, (United States) Kent Hundley; NET Studio Translation page: 169 Publishing House: Beijing: Machinery Industry Press Published date: 2000
Introduction: This book details the Cisco IOS IP commands and a variety of feature configuration methods, the contents of the basic structure, including routers, IP protocol, interface configuration, Access table applications, IP routing protocol and IP network traffic monitoring.
Cisco IOS 12.0 Reference Library Dial-up solution
Author: (US) SISCO Systems Co., Ltd. Pages: 522 Publishing House: Beijing Hope Electronic Press published date: 2000
Introduction: Officially licensed by Cisco Systems Corporation: This book is divided into 11 sections, 75 chapters, which describe the configuration method and command syntax for Cisco IOS 12.0 Software, and are illustrated by examples. The content involves dialing port settings, dial-up Terminal Services and Remote node configuration, dial-up real-time routing, and so on.
Cisco iOS Technology Fundamentals
Author: (J. Albriton) John Albritton, Beijing Studio Translation page: 311 Publishing House: Beijing: Machinery Industry Press Published date: 1999
CISCO iOS Network Protocol Solution Volume 2nd IPX, AppleTalk, and others
Author: (US) Cisco Systems Company Pages: 562 Publishing House: Beijing: Electronic Industry Publishing house published date: 1999
"CISCO IOS 12.0 Reference Library Network protocol Solution 1th Volume"
Author: (United States) Cisco Systems Company page: 831 Publishing House: Beijing Hope Electronic Press published date: 1999.09
"Cement iOS International Standard album"
Author: National Building Materials Bureau Standardization Institute page: 94 Publishing house: National Building Materials Bureau Standardization Institute published date: 1990.09
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