First, Introduction
Resources are the raw materials in game development, the modules that make up the game.
Unity is just a game development engine, not a resource development software. This means that the resources needed in the game are usually developed by some designers using other software, and then the designer will export the created resources and pass them on to unity, and unity is responsible for organically combining these resources into a game system.
This article describes how to import a 3ds max file into unity, and the import of other 3D models or files is similar.
Software Environment: 3DS max2015,unity 2017.3.0f3 (64-bit)
Second, import step 1, set the unit in 3DS Max software
2, set the ratio of the display units and system units to centimeters
3. Create a three-dimensional model after Setup
4, Model Export
Export to max format and store it in the assets folder in the Unity project you created
5, Start Unity
In the project view, you'll see the three-dimensional teapot model you've already created and drag it to the game view
This completes the import of the 3d model, by the way, I did not add materials and stickers, so the teapot looks a little ugly, you can do according to your preference for three-dimensional model design.
Iii. Summary
This study of the method of resource import in unity will be very helpful for future model import of game development. Share a reference table imported by the Unity Model (table from the web),
The process and method for unity to import 3D models