June 29;
On the third day of iterative development, after a group discussion, my task was to write the UI portion of the game. Mainly responsible for the character's skills, attributes and so on. Enrich the content of the game, because did not try to write this content, so today consulted on the character skills of the information. As a complete character skill, he is required to be composed of two aspects. (1) Skill code When the character uses the skill, the character's attribute or the attack way will have the certain change, namely this part code mainly acts on the character initial data, therefore must relate with the character function. (2) Skill display code |
After the character has finished using the skill, the main screen of the game to be prompted, such as the use of skill 1, skill 1 in the bottom of the skill bar should be in the cooling state, until the end of cooling time can be re-lit and use. At the same time, there will be some animation around the characters to demonstrate the success of skills.
The third day of iterative development in software engineering course