Transparent processing of 3d models under unity

Source: Internet
Author: User

1. If you just change the transparency of the model: click on the model, you can see the properties of many models in Inspector. Find the place where you want to change the transparency, change the way shader renders by selecting the diffuse of transparent (transparency), and then adjusting the A (transparency) value in Maincolor, [where 255 is opaque and 0 is transparent]
2. If the other model software has been made transparent (or also have light processing!) This may not be important to the processing, then change the way shader renders unlit/transparent, can.

Transparent processing of 3d models under unity

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