UNITE Beijing was held at the Beijing National Convention Center on April 18, 2015 20th. In the media as "industry vane" conference, Unity Greater China president Shing said 2015 unity will focus on the global development of online value-added services, and announced that unity will open in Greater China, "Matrix game technical advice."
matrix-The most professional game technology consulting platform
The Matrix was developed by the technical consulting team of unity Greater China to help the game team locate and solve the performance issues encountered during the game development process more conveniently and accurately. Unity's technical support team has accumulated a wealth of experience in game development through a large number of technical support work. Thousands of technical questions, more than hundred technical training and onsite technical support, a wide range of technical solutions, and more than 10 million frames of profiler data analysis provide a solid technical foundation for matrix Game Technology Consulting.
Matrix Game Technical advice: including the game performance of real-computer test analysis, Assetbundle resource detection two parts of the function.
Game performance Real-computer test analysis
Through the 10-20-minute operation of the test game on different grades of mobile terminal equipment, detailed extraction and analysis is carried out for all kinds of data affecting the performance, and provide the user with complete analysis report and optimization suggestion.
These include:
- Run a performance test: test the overall performance data of the game as it runs on the specified terminal, including CPU performance, GPU performance, memory footprint, Draw call statistics, and more.
- Resource Usage Testing: test the use of various resources in the game at runtime, including textures, grids, animation segments, audio files, etc.
- Code efficiency test: test the time of the game runtime for each frame of the individual code functions to occupy, will be a large number of time-consuming functions in each frame display to the user. At the same time, test the cumulative heap memory allocations for a period of time for each code function, including the functions that log allocated heap memory and the frequency of system calls to the GC.
- Crash Information Report: Records detailed crash information that the game ran through, including specific crash types, stack information, and so on.
Assetbundle resource detection and analysis
For user-made Assetbundle files to detect, so as to provide users with detailed usage of game resources analysis.
These include:
- Resource Usage Testing: detects specific resource information contained in the game Assetbundle file.
- Resource Redundancy test: detects the degree of redundancy in the game's assetbundle files.
- Dependency testing: Detects interdependencies between Assetbundle files.
Matrix Service Team
All of the above services are performed by the Unity Greater China Technical Consulting team. The team includes development engineers who are very familiar with the underlying code of the Unity Engine and support engineers with extensive experience in unity game development. Team members have Master's degree or above, and have many years of experience in game engine development or game project development.
Unite-matrix real-machine test lab
To enable more unity developers to experience the professional platform of the Matrix, the official matrix real-machine test lab was established at the Unite Beijing venue. 27 games were tested on site, and the test reports were explained to the customer and recommendations for optimization were made. Three days after the Unite, the registration team has more than 100, the test project 18.
Start using it now!
Using matrix now, detailed performance data provides, in-depth experience analysis, greatly reducing the bottleneck of game optimization, so that the research and development team targeted further optimization.
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U3D Developer Benefits Matrix:unity Game Technical Consultation free Open