For UDP network programming of Unix domain sockets, the server side is as follows:
#include <stdio.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include <sys/socket.h>#include <sys/types.h>#include <sys/un.h>#define SA struct sockaddr#define PATHNAME "/tmp/unixudp"void err_sys(const char *errmsg);int main(void){ int sockfd; struct sockaddr_un servaddr, cliaddr; char buf[BUFSIZ]; ssize_t n; socklen_t len = sizeof(cliaddr); if ((sockfd = socket(AF_LOCAL, SOCK_DGRAM, 0)) == -1) err_sys("socket"); bzero(&servaddr, sizeof(servaddr)); unlink(PATHNAME); servaddr.sun_family = AF_LOCAL; strncpy(servaddr.sun_path, PATHNAME, sizeof(servaddr.sun_path) - 1); if (bind(sockfd, (SA *)&servaddr, sizeof(servaddr)) == -1) err_sys("bind"); for(;;){ n = recvfrom(sockfd, buf, sizeof(buf), 0, (SA *)&cliaddr, &len); if (n == -1) err_sys("recvfrom"); else printf("%s\n", buf); if (sendto(sockfd, buf, n, 0, (SA *)&cliaddr, sizeof(cliaddr)) != n) err_sys("sendto"); } exit(0);}void err_sys(const char *errmsg){ perror(errmsg); exit(1);}
Client Program:
#include <stdio.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#include <sys/socket.h>#include <sys/types.h>#include <sys/un.h>#define SA struct sockaddr#define PATHNAME "/tmp/unixudp"void err_sys(const char *errmsg);int main(void){ int sockfd; struct sockaddr_un servaddr, localaddr; char buf[BUFSIZ], s[] = "hello china"; ssize_t n; if ((sockfd = socket(AF_LOCAL, SOCK_DGRAM, 0)) == -1) err_sys("socket"); bzero(&localaddr, sizeof(localaddr)); localaddr.sun_family = AF_LOCAL; strncpy(localaddr.sun_path, tmpnam(NULL), sizeof(localaddr.sun_path) - 1); if (bind(sockfd, (SA *)&localaddr, sizeof(localaddr)) == -1) err_sys("bind"); bzero(&servaddr, sizeof(servaddr)); servaddr.sun_family = AF_LOCAL; strncpy(servaddr.sun_path, PATHNAME, sizeof(servaddr.sun_path) - 1); for(;;){ if (sendto(sockfd, s, strlen(s), 0, (SA *)&servaddr, sizeof(servaddr)) == -1) err_sys("sendto"); if ((n = read(sockfd, buf, sizeof(buf))) == -1) err_sys("read"); else printf("%s\n", buf); usleep((rand() % 10) * 10000); } exit(0);}void err_sys(const char *errmsg){ perror(errmsg); exit(1);}
UDP network programming for Unix domain sockets