Unity Animation Note 1

Source: Internet
Author: User

1 before adding animations, it should be noted that the animation should be set in the Capture animation segment

In step one, find the game object you want to manipulate, set the rig to Legacy,store in root (new), and then click Apply

Step two Select animation Select the corresponding Zhen, make the animation

Where wrap mode selects loop to play the animation.

Other knowledge

Axes axis Add-on

Toolbar edit--"Project setting--" input

Let size add a

eg name play

Negative button 1 (release)

Positive button 1 (pressed)

Unity Animation Note 1

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