Unity calls Pc camera

Source: Internet
Author: User

It is reproduced in the unity3d holy book. I forgot which man wrote it.

Using unityengine; using system. colleeld; public class cameratest: monobehaviour {Public String devicename; webcamtexture Tex; // use this for initialization ienumerator start () {// get authorization yield return application. requestuserauthorization (userauthorization. webcam); If (application. hasuserauthorization (userauthorization. webcam) {webcamdevice [] devices = webcamtexture. devices; devicename = devices [0]. name; Tex = new webcamtexture (devicename, 400,300, 12); Renderer. material. maintexture = Tex; Tex. play () ;}else {}}}

Bind to an object with the render component.

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