The application of frame animation in 2d games is very extensive, so how to create a frame animation in unity is mainly the following steps.
Original address: http://blog.csdn.net/dingkun520wy/article/details/50936133
One, import pictures
Import an animated picture of art into unity and set the Picture property to the attribute in
Second, create an animation
Select the picture you want to animate and drag it to the scene, and the Save Animation dialog will pop up and save to the specified location.
After creation, you can modify the playback speed of the animation, and the graph of each frame, add frames, and so on under animation.
Art gives a bunch of pictures if it's all manual to create that workload, it's pretty big.
There's a igamestools unity tool that can automatically generate frame animation resources in batches
Address: http://blog.csdn.net/dingkun520wy/article/details/50971544
Unity2d 2d frame animation creation