Unity's WIN10 transparent channel does not render the problem solution

Source: Internet
Author: User

Unity has a hole in the win10 development, draws a transparent channel, changes in OpenGL and Direct11 window, and the transparent channel disappears.

There is direct9 below, press win+l, and then log back, the transparent channel will disappear.

is unity stop rendering, must change the window size to render, so out of this one way:

void Update () {
Screen.setresolution (Screen.width, Screen.height, false);

}

See is superfluous, but it forces unity to redraw the window.

Unity's WIN10 transparent channel does not render the problem solution

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.