Unity3d Development-Export iOS project

Source: Internet
Author: User

In general, we download the Windows version of Unity3d (below) and use C # code completion in Windows, so how can we become a Xcode project and import it into the iphone? Here's a step-by-step explanation:




Here is a simple Unity3d project, a Test.cs file, the code function is to add three button



An effect chart that runs under Windows:



So how to turn the above functionality into iOS.


1. File-> build Settings ...



2. Add scene and select Platform




3. Click the Player Settings ... to make the necessary platform configuration




4. Click Build, select folder, start generating







5. After the production, is to see a Xcode engineering directory, put it under the Mac, Xcode can run




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