Http://www.cnblogs.com/zhaoqingqing/p/3383167.html
First, let's take a few pictures:
Groped for the morning before it was done running in the simulator. As for the iphone in the real machine running, although there is a developer certificate, is not yet configured in Xcode.
I first contacted and used the Mac operating system today, the group of familiar with the use of MAC packaging Unity game task to me, pear, and busy morning a little bit of results.
Note:
1, Unity version to and crack the version of the file one to, or unity may not start.
2, the Mac to add executable permissions before cracking: chmod +x file name
3. Unity Editor Build---> Player Setting---> can select Simulator
Reference article: http://www.xuanyusong.com/archives/451
Http://docs.unity3d.com/Documentation/Manual/iphone-GettingStarted.html
Http://docs.unity3d.com/Documentation/Manual/iphone-accountsetup.html
Crack steps:
http://game.ceeger.com/forum/read.php?tid=13574
http://game.ceeger.com/forum/read.php?tid=13124
Http://unity3d.9tech.cn/jiaocheng/2013/0401/32144.html#top
Unity3d Development of Mac OS development environment Build notes