1. Porject View
The project view primarily contains all the resource files used in the game, and common resources include:
Game scripts, presets, materials, animations, custom fonts, textures, physical materials, and GUI skins. These resources require
Gives some game objects in the hierarchy view.
2. Hierarchy view
The hierarchy view primarily stores specific game objects in the game scene, such as:
Cameras, planar maps, 3D maps, light sources, chests, spheres, somatosensory vesicles, models, planes, and terrains.
3. Inspector View
The Inspector view can be understood as a place to store game objects, game resources, game settings, and display descriptive information,
Whether you select a Game object in Project view, or select a game resource in the hierarchy view,
The Inspector View is opened, which shows all the descriptive information for the selected object.
4. Scene View
The scene view primarily stores the model resources in the game. There are a variety of 3D models in the scene, such as the main character of the game,
Enemies, NPCs, props, skies, mountains, rivers and clouds
5. Game View
Game view is where you end up showing the effects of your games
unity3d-Editor Structure