Unity3d interaction with IOS

Source: Internet
Author: User

The source code of unity3d interaction with IOS can be used in Yusong Research Institute, but the xcode and unity versions of Yusong may be relatively low,

I use xcode 4.6 and unity3d 4.1. After the unity project is compiled into the xcode project,CodeAnd written by Yu Song

Int openeagl_unitycallback (uiwindow ** window, int * screenwidth, int * screenheight, int * openglesversion)

The new version is encapsulated and the created _ view is put in the iphone_view.m createviewhierarchy (), so after createviewhierarchy ();
Myview * myview = [[myview alloc] init];
Uiviewcontroller * sglview = unitygetglviewcontroller ();
[Sglview. View addsubview: myview. View];

You can achieve it.

I am new to iOS development

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