Unity3d using GL to draw lines

Source: Internet
Author: User
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In the first two, we used the Graphics (view details) and the line Renderer method to draw lines (see details), this time we draw lines through GL, which is similar in efficiency to performance as compared to the first two methods. Original link: http://www.everyday3d.com/blog/index.php/2010/03/15/3-ways-to-draw-3d-lines-in-unity3d/.

Create a new C # script, named: DrawLinesByGL.cs code as follows:

001 Using Unityengine;
002 Using System.Collections;
003
004 public class Drawlinesbygl:monobehaviour
005 {
006 Public Shader Shader;

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