Tip: you can modify some code before running
Use JavaScript compatible with IE and FF to control Flash operations<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><title>Use JavaScript compatible with IE and FF to control Flash operations</title><meta http-equiv="content-type" content="text/html;charset=gb2312"><!--把下面代码加到<head>与</head>之间--><script type="text/javascript">Function getFlashMovieObject (movieName) {if (window.doc ument [movieName]) {return window.doc ument [movieName];} if (navigator. appName. indexOf ("Microsoft Internet") =-1) {if (document. embeds & document. embeds [movieName]) return document. embeds [movieName];} else // if (navigator. appName. indexOf ("Microsoft Internet ")! =-1) {return document. getElementById (movieName) ;}} function StopFlashMovie () {var flashMovie = getFlashMovieObject ("Myflash"); flashMovie. stopPlay ();} function PlayFlashMovie () {var flashMovie = getFlashMovieObject ("Myflash"); flashMovie. play (); // embed. nativeProperty. anotherNativeMethod ();} function RewindFlashMovie () {var flashMovie = getFlashMovieObject ("Myflash"); flashMovie. rewind ();} function NextFrameFlashMovie () {var flashMovie = getFlashMovieObject ("Myflash"); // 4 is the index of the property for _ currentFramevar currentFrame = flashMovie. TGetProperty ("/", 4); var nextFrame = parseInt (currentFrame); if (nextFrame> = 9) nextFrame = 0; flashMovie. gotoFrame (nextFrame);} function ZoominFlashMovie () {var flashMovie = getFlashMovieObject ("Myflash"); flashMovie. zoom (90);} function ZoomoutFlashMovie () {var flashMovie = getFlashMovieObject ("Myflash"); flashMovie. zoom (110);} function SendDataToFlashMovie () {var flashMovie = getFlashMovieObject ("Myflash"); flashMovie. setVariable ("/: mytext", document. getElementById ("data "). value);} function ReceiveDataFromFlashMovie () {var flashMovie = getFlashMovieObject ("Myflash"); document. getElementById ("data "). value = flashMovie. getVariable ("/: mytext"); // document. controller. data. value = message ;}</script></head><body><!--把下面代码加到<body>与</body>之间--><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://active.macromedia.com/flash2/cabs/swflash.cab#version=4,0,0,0" id="Myflash" width="440" height="100"> <param name="movie" value="http://www.zzsky.cn/effect/images/200912271130.swf"> <param name="quality" value="high"> <param name="play" value="false"> <param name="bgcolor" value="#FFFFFF"> <embed play="false" swliveconnect="true" name="Myflash" src="http://www.zzsky.cn/effect/images/200912271130.swf" quality="high" bgcolor="#FFFFFF" width="440" height="100" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed> </object> <br><input type="button" value="播放" onclick="PlayFlashMovie()"><input type="button" value="暂停" onclick="StopFlashMovie()"><input type="button" value="停止" onclick="RewindFlashMovie()"><input type="button" value="下一帧" onclick="NextFrameFlashMovie()"><input type="button" value="放大" onclick="ZoominFlashMovie()"><input type="button" value="缩小" onclick="ZoomoutFlashMovie()"><input type="button" value="发送数据" onclick="SendDataToFlashMovie()"><input type="button" value="接收数据" onclick="ReceiveDataFromFlashMovie()"><input type="text" id="data"></body></html>
Tip: you can modify some code before running