Use Photoshop to beautify the face and add a sugar-syrup tutorial to the exterior beauty

Source: Internet
Author: User
Tags transparent color

Original

Final effect

1, open the original piece, perform adjustment layer/curve.


2. The image should be illuminated properly.


3. Combine graph layer and background layer.


4. Perform the filter/liquefaction command on the background layer.

5, select the first liquefaction tool on the left, the shape of the characters to properly repair thin.


6, select the Stamp tool, opacity is about 30%, repair the flaws on the skin of the character.


7, the implementation of selection/color Range command.


8, with a straw to draw the most bright skin area, color tolerance of 27.

9, click OK, generate selection, right mouse click, select the reverse.


10, the execution Curve command, suitably lightens the area section in the constituency.


11, the implementation of the optional color command, color-red, yellow +71 other values unchanged.


12, color-yellow, cyan +29, Yellow-66, black +7.

13, color-white, cyan +94, yellow +15 other values unchanged.

14, stamped layer, select the Gradient tool, click the Gradient editor, select the foreground to transparent color gradient, gradient type is radial gradient.

15, the gradient color code for #f8dccb.

16, change the gradient mode to soft light.

17, gradient opacity of 62%, with a set of gradient tool, in the image around pull out the gradient, the effect if shown (note the Red box settings).


18, perform adjustment layer/optional color-yellow, cyan-37, magenta +11, yellow +7, black-45.


19, color-white, cyan +49, the other unchanged.


20, stamped layer, with a quick selection tool to select the area outside the character and feather, feather value of 20 pixels.


21, the implementation of the adjustment layer/color balance-center, red-38, green +36, Blue +25 (Note: This step will be the main background to cool some).

22, stamped layer, with the pen tool to select the characters lips.


23, after the formation of the selection feather, feather radius of 10 pixels.


24, the implementation of adjustment layer/color balance-midtones, red +21 green-4 Blue-21 (note: This step is mainly to adjust the color of the lips).


25. Use Lasso tool to make selection in the cheek of the character, feather radius is 100 pixel.


26, the implementation of adjustment layer/color balance-midtones, red +25 green-30 Blue-21 (note: This step is mainly used to blush).

27, with a quick selection tool to the character's arm selected to feather, feather value of 30 pixels.


28, the implementation of adjustment layer/curve command: With the curve of the dark hands of the brightness (note: Because the brightness of the hand and the entire character of the skin is not coordinated, so use the curve to darken it).


29, the combination of all layers, with a stamp to repair the flaws in the character.


Final effect:

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