Although the production process is slightly more complex, but the effect is better to look at more personality. The processing method is similar to the imitation hand-painted, and it starts with the face, and then depicts the facial features and hair and other parts. Only make-up part of the need to slowly portray themselves, it is best to understand some of the make-up of the production techniques, so that the drawing of make-up will be more attractive.
Please add the author's qq:464605274if you have any questions about the production process.
Original
< small map view big picture > |
1, press Ctrl+j to copy a background layer. (open diagram Copy background layer is a good habit, will not waste you too much time)
2, change face. I don't quite like the face shape of the original image, so I modified it. Personal like, not change also can. Edit-free transformation, the picture will appear around three rows of three columns of small box, put the mouse in the middle of the third line of the small box above, there will be a pointing up arrow and down the small mark, hold down the left mouse button down to their own think the appropriate degree can be. (change face can also be treated using the liquefied filter below the Filter menu.) )3, grinding skin, in short, is to deal with skin. The image of the character skin is very clean, no spots, with a simple filter to deal with the good. Grinding, I like to use less noise, but also the most commonly used method of grinding the skin. Filters-noise-reduces noise and sets the following. |
4. Set the foreground color to FDF5EC, this is the skin colour, create a new blank layer, press Alt+delete to fill the foreground color (the foreground and background colors are black and white by default). Front and background color toggle key: X, restore foreground and background colors to default color: D). |
5. Set the fill of the layer to 55%; In general, change the opacity of the layer and fill the result is the same. But there's a bit of a difference when you're using a layer style and you can try it. |
6, the change of the layer fill degree depends on the diagram, can not be copied. In other words, the size of the brush, painting tools, such as the strength of the set, and so on, these can not be copied, to flexible settings. |
7, Shadow. The same method is to set the color of the skin shadow to 937f69, create a new blank layer, (as far as possible on the new layer to operate, easy to modify;) Draw the shadow of the skin: eyes, nose, lower lip, neck, etc. layer mode changes to multiply.
Brush opacity and flow should be properly adjusted. As to how much to adjust, there is no rule that must be adjusted to how much. Try to grasp it yourself. Opacity should be well understood. What is the flow? Imagine that when a girl makeup, the more eye shadow is used, the darker the color is. The opposite is light. The greater the flow, the thicker the color. |
15, h Layer-new adjustment layer-optional color, layer fill change to 50%. |
16, I layer-new adjustment layer-color balance, layer fill degree 50%. |
17. The 9 palette layers should be placed at the top of all layers (personal practice), preferably in the form of a group of related layers. |
18, create a new blank layer (layer-new-layer, shortcut key ctrl+shift+n)), change the name to whites, new layer can also use ctrl+shift+alt+n. |
19. Use the Lasso tool in the toolbar to make the Whites ' selections. |
20, after the selection is done, slightly feather a little bit, select-Modify-feather, fill white. |
21. Use the Pen tool in the tool bar to draw the path of the contour of the eye, simple to say is to draw two curves. |
22, stroke path. The size of the brush depends on your diagram, and some of the brush value can be set to a large, some value is very small. Try it yourself. Click the Brush tool in the toolbar to press F5 to pull up the Brush settings panel, where you can create a lot of different effects of brushes. Below this is I often use the brush settings, eyeliner, hair and so on are set, so set the brush stroke path after the two are not pointed. |
23, Brush set up, click the tool bar Pen tool, right button, stroke path, remember to check the simulation pressure, eyeliner color can be used to draw the original color of the original, you can set up their own. |
24, with the smudge tool carefully smear the two ends of the eyeliner, this is the corner of the eye and the end of the shape smear. |
25, the double eyelid plus. |
26, add the shadow of the eye (you can use the color of the skin shadow, the layer mode is set to multiply the bottom). |
27, eye-----Practices and video in some different, modified something to draw two circles, a new blank layer, named the eye, fill their favorite color. Erase the excess parts with an eraser. |
28, hold down CTRL, click the eye of this layer, you can load this layer into the selection, menu bar: Select-Modify-shrink, two pixels. (The value of the constituency contraction depends on the figure, do not apply mechanically) |
29, select-Modify-feather, feather value can be set to a little bit, 0.2-0.4 almost. Create a new blank layer, name the Eyeball 1, set the foreground color to 0845A5, and change the layer fill to 86%. |
30, draw two semicircle, you can refer to the video processing methods. |
31. Use the Dodge tool in the toolbar to highlight a little bit-----You can refer to the processing method in the video. |
32, in the previous method loaded into the eye 1 of this layer of the selection, select-Modify-shrink, 3 pixels; Select-Modify-feather, radius 5 pixels; Layer-new adjustment layer-optional color, the color of the eye is also a little bit, until their satisfaction. |
33, load the eye 1 This layer of the selection, select-Modify-shrink, 3 pixels; Select-Modify-feather, radius 5 pixels; Layer-new adjustment layer-color balance. |
34, load the eye 1 This layer of the selection, select-Modify-shrink, 3 pixels; Select-Modify-feather, radius 5 pixels; Layer-new adjustment layer-hue/saturation. |
35, load the eye 1 This layer of the selection, select-Modify-shrink, 3 pixels; Select-Modify-feather, radius 5 pixels; Layer-new adjustment layer-color balance. |
36, create a new blank layer, press D to restore the foreground and background colors to the default front black and white, press Alt+delete fill before the color black, layer mode to color dodge. |
37, press the X key, the foreground and background color switch to the front white after black, with a 3-pixel brush, make appropriate changes to the opacity and flow of the brush, directly on the layer filled with black layer pattern for color Dodge, use the brush you adjusted for opacity and flow to add a little to the eye. |
38, create a new blank layer, the size of the brush to 5 pixel size, opacity 100%, traffic 100%. |
39, first draw a "1" word, and then use the Smudge tool a little smear. |
41, with the application of the tool will be some messy things removed, eyelids on the hair, the original eyelashes and so on. |
42. Use eyeliner to draw the path of the eyelashes with a pen (you can also use the path of the drawing eye socket), stroke path when you do not have to check the path, do not have to press F5 to pull out the brush settings panel, as long as the size of the brush to adjust the OK, the opacity and flow of the value can be set larger. If you are lazy, go directly to the Internet to download the eyelash brush. As I did in the video, use the smudge tool to slowly smear it. |
43, add a few white (pen painting path and then stroke path). |
44, the following lashes, you can draw the path with a pen and then strokes, you can also use the mouse to draw. |
45, eye shadow, color & Layer mode & Brush application. |
46, the shiny little things on the eyelids: a new layer, filled with black, layer mode for color Dodge, the foreground color is white, with PS from the splash brush, set a good brush size, opacity. |
47, add the small white spot of Canthus. |
48, use the sparkling method of drawing eyelid to lift the nose, deepen the nostril, the nostril can be a little bit brighter. |
49, mouth-------modified a little bit Use the Blur tool in the toolbar to blur the obvious fine lines on your mouth, or you can blur the whole picture with a blur, and try to set it to a number. The eyedropper tool absorbs the color of the mouth and spreads it with low transparency and low flow brush. |
50, the straw suction a little corner of the mouth color, lip line. |
52, with a slightly darker red painting a little bit of red in the middle of the mouth. |
53, small teeth, do not like to add it. |
54, with a straw to draw a little hair color, first lay a layer of color. |
55, another layer of a slightly darker color (grasp the color of the words, the color of the previous hair to color, layer mode change to multiply the bottom). |
56, according to the original hair of the direction of the first layer of hair with a pen hook out .... Do not save the path, there is no way to show the path for reference. |
58, and then tick some, really do not want to draw, go online to download hair brush. |
59, a new blank layer, filled with black, layer mode for color Dodge, with a white brush to the hair dot high light, some messy small hair can be directly wiped with the smudge tool. |
60, the eyebrow and face contour line plus: Pen draw path, stroke path. |
The background of their own free play, finished, and then check, which places need to be modified. I do the picture is, fix change, change to oneself satisfied. The final effect is shown below: |