User Experience Design: Using the product's physical comfort design

Source: Internet
Author: User
Tags interface

Article Description: design a comfortable posture for the user.

We should not only care about the user's emotions, to give and guide the design of the emotional, we also have to pay attention to the user's body, to help users use comfortable posture products.

Do a simple test, pick up the mouse, the first time, let the cursor from the top edge of the screen, as far as possible to keep the vertical line moving to the bottom; second, let the cursor move from the midpoint of the left side of the screen and try to keep the horizontal lines moving to the right. Feel the first and the second, which operation makes you feel tired?

Moving the cursor from top to bottom, your wrist, the elbow is more active, the muscles and joints are more, and from left to right relatively relaxed, the limb needs only a slight movement.

We need to use the body--mainly the hand--to input instructions to the computer and exercise long fatigue. Input mode on the mouse than the keyboard comfortable, but now also become a heavy labor, the emergence of "mouse hand" disease. Continuous clicks, moves lead to elbow fatigue, excessive eyes cause vision loss, waist and shoulder aches, these physical discomfort will affect your ongoing operation, affecting your product experience process.

Watercress in Alpha City, although there are many innovative designs, but if I do not force myself, I cannot stay there for more than five minutes. Compared to the general group or forum, I have to make several times the interactive instruction, click the mouse to move the cursor to get content, and I will be tired.

Perhaps I like the game's sake, I quite like IBM's this stroll law www.ibmpower.com.

Here are three sections that will affect the comfort of our use of the product, and when you are designing the interface, try to consider the "user's physical comfort".

One finger and elbow.

1 Reduction of joint activity

As mentioned in the previous test, we need to try to get the user to complete the instructions with minimal operation. Horizontal operation is easier than vertical, mobile is more convenient than click, one click is less effort than two clicks.

Most of us are right-handed, and the right side of the screen is the cursor's standby position, so we see most of the shortcuts over there.

2 Reduce the precision of the high requirements of the operation

Precise positioning requires more effort, and moving the mouse to a 10px square is a bit more laborious than positioning to a 100px square. So, the bigger buttons, the easier and more comfortable the user points to.

Page signing design for Chrome browser

1 off the design

When you close multiple tabs on chrome, you'll find it's a fantastic way to make sure you're not so laborious-the next tab's Close button will be sent to your cursor, no need to move the mouse, just click.

If you are closing the page check in, the subsequent tab will move up to the current position.

If you are closing the last tab, then the Remaining tab will automatically change the width, the original countdown to the second tab of the Close button will be sent to your cursor;

Until the cursor leaves the Close button, the page sign will automatically adjust to lengthen.

2-page Check switch

Before Chrome was born, no browser was placed at the top of the screen like a page sign, it was a model of comfort design principles. When we move the mouse from the center of the screen to switch the page sign, as long as the cursor to the top of the screen, the screen at the top of the automatic limit to the cursor, so that you do not have to consider the control of the cursor up and down movement, only to control the left and right movement.

Other browsers, when you move the cursor to the page sign, at least need to give the cursor a brake operation.

Two vision

1 Comfortable Colors

2 Clear levels

The color of comfort should be determined by the designer, such as the same page of different colors as little as possible, the lightness and contrast of the page will not hurt the eyes, the theme should be careful to indicate how the user mood.

And the layout, we can use a method to detect.

First, the product interface, so that users can not hesitate to divide into 3-5 large plate.

Second, imagine that these plates are close to you, and you can clearly describe how far each of them is from you.

When I browse this article, the text from me if there are 50 centimeters, then break off of the station name and navigation bar is about 100 centimeters far, the right side of the advertisement 80 centimeters, watercress logo and user information that line in 120 centimeters far, so I browse up very comfortable.

Three Posture

The ipad has changed the way I use my computer, and before that, I have been working, entertaining or resting, fighting in front of the computer in a sat posture, which is hard to relax by reading articles and watching videos. The ipad is dedicated to liberating users from this tense "forward" type and turning them into "back-leaning" couch potatoes.

An important value of the ipad is the redesign of the user's scene and posture, which adds significantly to its user experience. The ipad achieves this design goal with two things in particular:

★ Reduce WEIGHT

★ Increase the Endurance time

At this time, the role of product design from the details of the tactical approach to the overall strategic level, coupled with other advantages of the ipad to kill the netbook.

Lenovo's wireless palm Bao, can let you lie on the sofa, using HTPC to watch video, it will become very useful. It also has led backlight function, do not disturb you turn off the light to create a theater effect.

The design of watercress reader, it is very good to consider the pose problem, whether it is sitting in front of the computer, or holding the tablet, can enter a comfortable reading state, hand lightly on the keyboard turned the page is good. In contrast, Jingdong's ebook PC version is completely rubbish, without considering the position of the reader.

In the future, the scenes and postures we use the Internet will become more complex, and the proportion of sitting in front of the computer is getting smaller. We will stand, sit, stay for a short time, with a thumb operation ... Even began to use voice and body sense input, so that users comfortable with the machine efficient communication, is always a user experience design an important link.

Author: tea



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