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| 1, open the original material, the background layer to copy a layer, simple to the character of the skin, method choice. After grinding, create a curve adjustment layer, slightly light up the whole picture, the parameters are set as follows: 162/120, and then use a black brush to wipe out the face and skin parts. This step is mainly to skin whitening. |
| 2, the creation level adjustment layer, respectively adjusts to each channel, the parameter sets: rgb:38/1.6/250; red: 24/1/255; green: 19/1/255; Blue: 14/1/255. |
| 3, create optional color adjustment layer, Value: red: 8/10/-22/0, yellow: 4/2/-22/8; green: 100/-100/100/100; green: 100/-100/-100/100; Blue: 0/0/0/100. |
| 4, and then create an optional color adjustment layer, the white, neutral color, black channel in the cyan values are set to 100, to determine the layer opacity to: 50% or so. This step is mainly to increase the image of cyan. |
| 5, create curve adjustment layer, slightly fine-tuning a little brighter, the value is: 130/121. |
| 6, create a new layer, press CTRL + ALT + Shift + E-stamped layer. Change the layer blending mode to soft light, and layer opacity to: 50%. |
| 7, a new layer, stamped layer. Sharpen the layer appropriately, then refine the details and finish the final result. |