Using the cocos2d-x display tile map, found that there is a black line between the two tiles, find the solution:

Source: Internet
Author: User
Use the cocos2d-x display tile map, found that there is a black line between the two tiles, find the solution: First: Modify ccconfig. h. Change # define cc_fix_artifacts_by_streching_texel 0 to # define cc_fix_artifacts_by_streching_texel 1. Type 2: Call the setaliastexparameters interface of the cctexture2d map. If there is a black line after the call, ccdirector: shareddirector ()-> setprojection (kccdirectorprojection2d) is also called; for example, my ownCode: Bool appdelegate: initinstance () {// init code... Ccdirector: shareddirector ()-> setprojection (outputs); Return true;} diaoyong tile map texture setaliastexparameters (): cctexture2d * texture2d = cctexturecache: sharedtexturecache () -> textureforkey ("tiledresource.png"); texture2d-> setaliastexparameters ();

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