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VC can use settings --> project --> C/C ++ --> customize to set this compilation switch.
VC compilation command switch
/C: retained the comment statement in the pre-processing output.
/C: Compile only, no connection, equivalent to selecting "compile" under the "build" menu"
/D: defines constants and macros, which have the same effect as # define in the source program.
/E: Pre-processes the C and C ++ source files, expands all pre-compiled commands and Macros in the source files, removes comments, and
Copy the output of the Preprocessor to the output of the standard output device, and add # line to the beginning and end of each file
/EH: Specifies the exception handling model used by the compiler.
/EP: Same as/e, but removed # Line
/F: Set the stack size of the program.
/FA: Specifies the list file to be generated (assembly, assembly and machine code, assembly and source code, assembly and machine code, and source code ).
/FA: Specifies the storage path and (or) File Name of the list file set with/FA
/FD: mutual dependency information of generated files
/FD: Set the storage path and/or file name of the program database file (PDB)
/Fe: Set the storage path and/or file name of the final Executable File
/FI: Pre-processes the specified header file, which has the same effect as # include in the source file.
/FM: create a map file
/FO: Set the storage path and (or) File Name of the compiled OBJ file
/FP: Set the storage path and/or file name of the pre-compiled file (PCH)
/FR: generate the browsing information (SBR) File
/FR: Same as/FR. The difference is that/FR does not include local variable information.
/G3: optimized code generation for the 80386 Processor
/G4: optimized code generation for the 80486 Processor
/G5: optimized code generation for the Pentium processor
/G6: optimized code generation for the Pentium Pro Processor
/GA: optimizes Windows Applications
/GB: optimized code generation for the Pentium processor, using a mix of 80386, 80486, Pentium, and Pentium Pro
Instruction set, which is the default option for code generation (processor corresponds to blend in program attribute options)
/GD: optimizes Windows dynamic library (DLL). This switch is not implemented in vc6.
/GD: Specify the function call rules using _ cdecl
/Ge: Activate stack Detection
/GF: removes repeated strings in the program and places them in the read-only buffer.
/GF: removes repeated strings in the program.
/GH: Call the hook function at the beginning of each function-penter
/GI: allow progressive Compilation
/GM: Allows minimal rebuild
/GR: Run-Time type Infomation)
/GR: Specify the function call rules using _ fastcall.
/GS: controls the memory size used for Stack Detection
/GT: supports Fier-safety for data allocated with _ declspec (thread)
/GX: Synchronous exception handling is allowed, which is equivalent to/ESCs switch.
/Gy: allows the compiler to encapsulate each function in the form of comdats for the connector to call.
/GZ: allows you to capture release build errors during debug build.
/GZ: Specify the function call rules using _ stdcall.
/H: restrict the length of external names
/Help: list all the command Switches of the Compiler
/I: Specify the search path for the header file
/J: Change the default char type from signed Char to unsigned char.
/Ld: create a dynamic Connection Library
/LDD: create a dynamic link library of the debug version.
/Link: Pass the specified option to the connector.
/MD: select the multi-threaded and dll c run-time library.
/MDD: select the multi-thread, DLL, and debug C run-time libraries.
/Ml: select the single-threaded C run-time Library
/MLD: select the single-thread and debug C run-time libraries.
/MT: select the multi-threaded C run-time Library
/MTD: select the multi-thread and debug C run-time libraries.
/Nologo: do not display the copyright information of the program
/O1: optimize to minimize the number of executable codes generated
/O2: optimized to produce the fastest executable code
/OA: indicates that no alias is used in the compiler program, which can increase the execution speed of the program.
/Ob: controls the expansion of inline functions
/OD: code optimization prohibited
/OG: Use global optimization
/OI: use internal functions to replace function calls in the program, which can make the program run faster, but the program length becomes longer.
/OP: Improves the consistency of floating point comparison operations
/OS: Generate as little executable code as possible
/OT: generate executable code as much as possible.
/Ow: indicates that the compiler does not use aliases within the function body.
/Ox: Several optimization switches are combined to achieve as many optimization as possible.
/Oy: block the creation of frame pointers in the call stack
/Q1f: generates independent debugging information for core-level device drivers.
/Qi0f: Correct the Pentium 0x0f error command
/Qifdiv: Correct the incorrect Pentium fdiv command
/P: Write the pre-processing output to the specified file. The file suffix is I.
/TC: compile all the files on the command line as the C source program, regardless of whether the suffix is. c
/TC: Compile the specified file as a C source program, regardless of whether the suffix is. C.
/TP: compile all the files on the command line as the C ++ source program, regardless of whether the suffix is. cpp
/TP: Compile the specified file as a C ++ source program, regardless of whether the suffix is. cpp.
/U: Remove a specified previously defined symbol or constant.
/U: Remove all previously defined symbols or constants.
/V: the version number is embedded in the compiled OBJ file.
/VD: Disable/allow constructor replacement
/Vmb: select the pointer representation. Use this toggle. before declaring a pointer to a member of a class, you must
Define this class first
/Vmg: select the pointer representation method. With this switch, you do not need to declare a pointer to a member of a class.
First define this class, but first specify the inheritance method used by this class.
/Vmm: Set the pointer to single inheritance and multiple inheritance.
/VMS: Set the pointer to single inheritance.
/Vmv: sets the pointer to any class.
/W: Set the warning level
/W: Disable all warnings.
/X: prevents the compiler from searching for standard include directories.
/YC: Create a pre-compiled header file (PCH)
/Yd: Write complete debugging information in all OBJ files.
/YU: Use the specified precompiled header file during the build process.
/Yx: indicates that the compiler uses the precompiled header file if it exists. If it does not exist, it creates
/Z7: Generate debugging information compatible with msc7.0
/Za: Disable Language extension (Microsoft extensions to C)
/ZD: debugging information only contains the external and global symbol information and line number information
/Ze: Allow Language extension (Microsoft extensions to C)
/ZG: generates a function prototype for each function defined in the source file.
/Zi: Generate library files (PDB) and support edit and continue debugging features
/Zi: generate a library file (PDB) that contains type information and symbol debugging information
/ZL: remove the default library file name from the OBJ file
/ZM: sets the compiler's memory allocation Xianzhi
/Zn: Disable encapsulation in the information file.
/ZP: Set the Encapsulation Format of structure members in the memory.
/Zs: Quick syntax check
File Types supported by VC
DSW: The full name is developer studio workspace, the highest level configuration file, record the entire Workspace
Configuration information, which is a plain text file automatically generated when Vc creates a new project
DSP: The full name is developer studio project, which is also a configuration file, but it records a project
All configuration information of, plain text files
OPT: the configuration file used in combination with DSW and DSP. It records information related to machine hardware.
The opt File Content on different machines is different
CLW: records information related to classwizard. If the CLW file is lost
No class information
PLG: it is actually a hypertext file that can be opened using Internet Explorer and records the build process,
Is a log file
RC: Resource Description file, which records all resource information. modifications made in the resource editor are actually
RC File Modification
RC2: The attached Resource Description file. It cannot be directly modified in the resource editor. It can only be manually added and can be used to add the amount.
Res: resource files compiled by the resource editor are stored in binary format.
SBR: the browser information file generated by the compiler, which is very useful in code navigation.
Set/FR or/FR Switch
BSc: BSCMAKE. EXE uses all the SBR files as input. After processing, It outputs a bsc file, in the code
The BSC file is used for navigation.
ILK: When the incremental compilation connection is selected, the connector automatically generates the ilk file to record the connection information.
PDB: The full name is program database, which is a program database file used to record debugging information.
The program cannot be properly debugged without the required file.
Lib: if the project output is DLL, a lib file with the same name as the project is usually output, recording the output function.
Exp: Same as Lib, which is an output file generated together with DLL
PCH: The full name is the precompiled header, which is the pre-compiled header file.
Automatically generated by the compiler
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