Http://baike.baidu.com/view/3962153.htm
This is strongly recommended to me by the boss of this company, and I also strongly recommended it by the primary policy staff. So I bought a copy and it didn't take the case at first. I couldn't help looking at Chapter 2 after reading chapter 1, after reading it twice, I feel that there is only one "strongly recommended ".
It is really good.
I strongly agree with this concept that the program should first "make toys ".
When the toys are ready, you will know the direction in which the game is going, and the toys will not come out. It is meaningless to say that there is a lot of fun.
Sometimes fun is not a gameplay, a technology, or an implementation.
Fun is based on a method, a technology, a successive iteration upon implementation, iterative details, iterative feel, iterative feeling, iterative values, iterations ...... Iterate all things that may affect the final result.
Finally, we find that the trade-off is more often than not.
Therefore, I strongly recommend this book, which tells a lot of such theme, but it is not like the "Instructors" who tell you that you believe that I have to live.
There is no method that does not have inherent limitations, but methodology that does not have inherent limitations.
This is a methodology book.