Web user experience (1)

Source: Internet
Author: User

Recently, users have been accessing the web user experience. In my opinion, to encourage users to use a new website or software, the first thing we need to do is to minimize the difficulty of what users need to do. Generally, users are impatient and a little lazy to do complicated things. To solve these problems, the following methods are summarized:

First, try to tell the user what content should be completed or filled in as qualified.

Don't take it for granted that users who design a single table will understand it, because not every user is a computer, in fact, many users give up the filling operation because they do not know what to fill in. Add a description next to the input that every user may have questions. A little more, but it can greatly reduce the difficulty of user input. At the same time, it should be noted that it is not hard to add a lot of text descriptions next to all input items. In fact, a better way is to prompt where the user fills in, it not only provides timely feedback and prompts to users, but also keeps the page clean and tidy.

Second:Avoid keyboard input as much as possible, and use the mouse to select

One obvious feature of users is that they seldom use the keyboard, so that they can't do anything with the mouse. Compared with the keyboard input, the mouse click operation is lower, and the user is more willing to execute. Therefore, even if it seems that you need to enter a place, you can simply click the mouse to complete the process.

Third:1.Do not allow users to fill in a large amount of content at a time. If this is necessary, please segment the process so that users can complete it step by step.

Full Screen information makes users feel overwhelmed and bored. Simple, simple, this is what "lazy" wants to see.

For the step-by-step filling design, the most is used in the design of a single table investigated by the user. The original huge content is divided into many steps for users to fill in and clearly tell the user progress. For users, the content entered each time is within the acceptable range, and they also have an understanding of the filling progress. In this way, the user fills in all the content.

The step-by-step Design of content also requires some skills, rather than simply dividing the content into several steps:

A. There are not too many steps. If you see that you want to complete a project, you need to take a dozen steps. If you change it, I will close the window immediately.
B. From Simplicity to complexity, from fewer to more. Users can enter a lot of complex content at the beginning, which undoubtedly increases the difficulty of user filling.
C. The logic division should be clear and the content should be designed and divided according to the user's way of thinking, so as to ensure the smoothness of user input.

This article is from the "HDDevTeam" blog, please be sure to keep this source http://hddev.blog.51cto.com/3365350/1254281

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