In the face of the impact of googleearth, Microsoft winworld, and virtual Earth, domestic 3D GIS is very thin. Many companies have begun to crack googleearth, hijack Ge, and other methods. Some products have also been released, but they are all copies of GE, and the kernel is still Ge, but some simple operations are added USING Ge API. However, due to the control of domestic dem high-definition data, using GE secondary development is also a method, the provincial staff also saved money. Since September, I began to write 3D earth in my spare time, from 3D modeling to the formation of 3D Earth, from basic measurement to GIS operations, the work is still going smoothly, and the project has not yet been completed. I will not describe it more here. I will share the software textures because there are too few materials in this regard, I also hope to receive suggestions and materials from my colleagues!
Mathematical Modeling of 3D Earth
3D Earth roaming and drag and real-time latitude and longitude computing
3D Earth enlargement and reduction
Add landmark files. Currently, image files are supported.
Drawing and hiding the grid of longitude and latitude