The following figure shows a summary of the steps to change the head to the skull.
The large skull
In the adjustment of large, must enter the lowest subdivision level, the control of the body will be relatively simple. First, the eyes, nose, ears and other places do not belong to the bones carved into.
01 Double-click the Tool>geometry>lower res[tool > Geometry subdivision > Reduce subdivision] button, or adjust the control of sdiv[subdivision level, adjust the subdivision to the second subdivision level.
Go to the side view and use the clay[clay brush to hold down the ALT key to carve inward, carving the eyes inward, as shown in the figure (left).
Tip: Pay attention to the width between the orbital and temporal fossa, the shape of the orbital is the inner corner of the eye is high, the outer corner of a low oval.
02 with clay[Clay] brush alt key to the cheek part inward carving, first the cylindrical teeth carved out. Then use the clay[clay brush to hold down the ALT key and carve the mandible, as shown in the figure (right).
Tip: Look at the teeth from the face view, it's a cylindrical shape. The mandible and teeth are not in the same plane.
03 Use the standard[standard brush press ALT key to carve inside, carve out the groove on the upper jaw. dam-standard[Edge Carving] Brush the mandibular branch and teeth, mandible and zygomatic between the transition between the carving out, as shown in the figure (left).
04 Turn to face view, use trimdynamic[to press the brush to flatten the nose below the nasal bridge. Use the standard[standard brush to hold the ALT key and carve the nose hole. Use the clay[clay brush to hold down the ALT key and carve the teeth out. Use the dam-standard[edge carving] brush to outline the teeth, as shown in the figure (right).
Tip: The line between the upper and lower teeth is straight, do not draw a smile.
05 rotate to partial side view, with dam-standard[edge carving] brush to carve the edge shape of temporal bone, as shown in figure (left).
Tip: The temporal fossa in the back of the orbital, pay attention to the thickness of the orbital.
06 with clay[Clay Brush Press ALT key to internal carving, from the temporal fossa began slowly to the brain transition, as shown in the figure (right).
07 Rotate to side view, use the standard[standard brush ALT key to carve inward, the zygomatic arch around the transition is not obvious where the carving is obvious, as shown in the figure (left)
08 hold down the SHIFT key to relax the ear. Use the trimdynamic[to combine the ears with the skull as one, as shown in figure (in).
09 with clay[Clay] brush hold ALT key Inward carving, the chest lock mastoid muscle carving flat. Then use the standard[standard brush to carve the edges and corners of the mandibular branch, as shown in the figure (right).
10 hold down the CTRL key to cover the skull. Move with move[The brush changes the shape of the neck to the shape of the cervical spine, as shown in the figure (left).
11 Use the standard[standard brush to carve the edge of the chin Carina Triangle. Use clay[clay brush to fill the chin Carina as shown in the figure (right).
12 Use the standard[standard brush to adjust the cylindrical teeth as shown in the figure (left).
13 go to side view and move with move[brush to drag the teeth forward. Go to the side side view and move with the move[brush to drag the back end of the mandibular branch inward, as shown in the figure (right).
14 Use clay[clay brush to carve the triangle of Chin Carina. Use the standard[standard brush to carve the edge of the mandibular branch, reflecting the angular sense of the mandible. Use the standard[standard brush to hold down the ALT key and carve the tooth back inward, as shown in the figure.