ZBrush allows you to modify and create your own brushes, but the key to smoothing the workflow is to understand the true usefulness of the brush, and in the next section, the small set will show you the effects of the 4 brush modifier and how to use them to create very special brushes.
Here is one of the modified brushes used to create the pores of the skin while keeping the surface smooth:
The following one is different, showing more detail and more suitable for the rugged skin of the creature:
The following diagram shows the actual application of the "double action" brush:
The following figure is the "double action" brush effect application generated two spheres, some colors using ZBrush BPR rendering.
The following diagram shows the detailed skin creature, the bottom of the skin, the sharp half scar and the physical quick damage brush:
Skin-Thinning brush
Skin Bottom Brush
Sharp, half scar brush
Physical Quick Damage Brush
Note: If you want to change the effects of these brushes, just change alpha.