09 China game Industry Report released domestic online game dominated

Source: Internet
Author: User
Keywords Mobile network games 2008 domestic network games online games Publishing
January 20, "new decade, new responsibility, new leap" as the theme of the 2009 China games industry Annual Meeting held in Dalian, the annual meeting released the "2009 China Game Industry Report." "2009 China Game Industry Report" related data show: 2009 Chinese online game sales revenue of 25.62 billion yuan, a 39.4% increase in 2008, the related industries brought direct income of 55.5 billion yuan. China's independent research and development of the national Network game sales revenue of 16.525 billion yuan, increased by 50.1% than 2008, accounting for China's online game sales revenue of 64.5%. 2009, a total of 29 Chinese enterprises independently developed 64 online games into more than 40 countries and regions, to achieve sales revenue of 109 million U.S. dollars, than 2008 increase of 53.9%. In addition, 2009 real sales of mobile phone network game revenue for 640 million yuan, an increase of 25% from 2008. In the context of the financial crisis can continue to maintain the trend of growth, thanks to the 2009 network game users, especially paid online gaming users The rapid growth of the scale and the steady growth of domestic network games. In 2009, the number of online gaming users in China reached 65.87 million, an increase of 33.46% from 2008.  In 2009, the number of paid online gaming users reached 37.15 million, a 22.1% increase from 2008. For the next five years of China's online game publishing industry trends, industry reports are expected: Online gaming users will reach 123 million in 2014, 2009 to 2014, the annual composite growth rate of 13.3%, higher than the same period of Internet users, the long speed , paid online game users will reach 75.28 million in 2014, 2009 to 2014, the composite growth rate of 15.2%, will be higher than the growth of online game users; NET game actual sales revenue to 2014 will reach 50.8 billion yuan,  From 2009 to 2014, the compound growth rate was 14.7%, and the actual sales revenue of mobile network games will reach 4.81 billion yuan in 2014, and the annual compound growth rate of 2009 to 2014 is 58.6%. It is understood that the "China Game Industry Survey Report" of the investigation activities have been Sina, 17173.com, 178.com, Tencent, video game bus, the Internet and other sites of strong support and the majority of netizens actively participate in the cumulative collection of more than 570,000 questionnaires. Over the years, the "China Game Industry Report" has been the community, especially the game industry's high concern, the relevant data by domestic and foreign media and research institutions widely cited, has become the most authoritative, the most reference research value of the Chinese game industry Blue Book.
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