12 companies have been bought! Korean online gaming industry staged fish

Source: Internet
Author: User
Keywords Online games fish
2010, South Korea has 12 small and medium-sized South Korean network game development company was acquired by large network game companies.  Most of these companies have more than one network game exported to many countries, the acquisition of the company's acquisition is mostly to strengthen the development of power, access to new online game production lines. At the same time, there have been two acquisitions this year.  One is Nexon, the acquisition of three companies, the other is CJ Network, the acquisition of two companies.  In addition, in this year, the domestic network game company has also participated in the acquisition of South Korean network game development Company. ▲CJ Network acquisition of "QQ Sonic" Developers acquisition Date: January acquisition: Acquisition of more than 50% of the shares were acquired company Profile: the 2000 founder of the SEED9, the game Tomak famous, after the development of "QQ Sonic."  is currently working with Capcom to jointly develop "Magic Circle Village Ol". Acquisition benefits: Get "Magic Circle Village Ol" Operation right ▲nexon acquisition of "King World" developer Acquisition Date: May 3 acquisition: Acquisition of 67% shares by the acquisition of the company Profile: Ndoors Company's overseas sales accounted for a higher proportion of total sales. Last year, ndoors Company's global sales of 40.3 billion won (the equivalent of about 246 million yuan), operating profit of 15.6 billion won (the equivalent of about 9537 yuan). Among them, the proportion of overseas sales accounted for 72% of total sales.  This is similar to the Nexon company, which accounts for 67% of total sales of foreign sales. Acquisition Benefits: Won the Ndoors Company's three MMORPG copyright, but also won the Kim Tai-kun executive is under development of the two new MMORPG, perfect Space-Time "ghost legend" of South Korea's domestic copyright.  In other words, the acquisition of Nexon after the MMORPG copyright has six. ▲ncsoft acquisition of "QQ Wonderland" developer Acquisition Date: May acquisition: Acquisition of 65% shares were acquired company Profile: Nextplay is involved in the development of "bubble Hall" and other well-known leisure network game developers in 2003 founded the Network game development company.  At present, Nextplay's leisure MMORPG "QQ Wonderland" will be operating in South Korea, the domestic agent by Tencent. Acquisition Benefits: NCsoft Company to obtain more than 80 leisure network game developers, can be used to strengthen the NCsoft company Leisure RPG development power. [Page]▲neowiz acquisition of "Martial arts" developer Acquisition Date: May 20 acquisition: Acquisition of 49% shares: 12.7 billion won (the equivalent of about 72.92 million yuan) was acquired company Profile: Crspace Company was founded in 1999, has developed a martial arts network game Martial arts and Sports football network game "KICK off", the recent development of adult MMORPG "Seven Souls "(Temporary translation: Seven Souls).  Acquisition Benefits: Access to a development studio, while also gaining proven online games and excellent game development strength, enhanced competitiveness. ▲aroma Soft acquisition of "Hessian" Developer Acquisition Date: May 24 acquisition: acquisition of 50% shares acquisition: 38 billion won (the equivalent of about 210 million yuan) was acquired company Profile: 2007 founded if is the development of shooting network game "Hessian" More than 5 new works of the game development company.  Among them, the second beta, "Hessian", because last December, the South Korean operator GSP Interactive cut nearly 90% of the staff, so that it can continue to operate become opaque.  Acquisition Benefits: Diversify your earnings by dabbling in new ventures. ▲nexon acquisition of "surprise" developers acquisition Date: May 26 Acquisition: acquisition of 29.3% shares acquisition amount: 73.2 billion won (equivalent to about 400 million yuan RMB) was acquired company Profile: Gamehi is founded in 2000, the Network game development company, has developed the "Surprise", "Guild Wars", "Metal Rage" and other online games.  Among them, "the Surprise" from August 2005 started in the South Korean official operation, 106 consecutive weeks ranked in the net bar occupancy number one.  Acquisition Benefits: Gain Gamehi's game development power. ▲ the acquisition of "Silk Road legend" Developer Acquisition Date: July 2 acquisition: acquisition of 25.46% shares acquisition amount: 69.356 billion won (the equivalent of about 383 million yuan) was acquired company profile: in June last year, the Gausdak market, Joy Max, was developed by the Silk Road legend "into the world more than 180 countries of the game development Company,  Last year's sales reached 34.6 billion won (equivalent to RMB 191 million yuan), operating profit reached 16.5 billion won (the equivalent of about 93.73 million yuan), when the period of pure profit reached 16.1 billion won (the equivalent of about 91.46 million yuan).  Acquisition benefits: Gain experience in overseas operations in more than 180 countries worldwide. ▲ Grand Game acquisition "Dragon Valley" developer Acquisition Date: September 9 Acquisition Amount: 95 million U.S. dollars (equivalent to about RMB 630 million yuan) was acquired company Profile: Korea eyedentity Games was founded in 2007, currently has more than 120 employees. Among them, net Zen and Phantagram origin of game developers mostly. The company's online games "Dragon Valley" in mainland China has a high popularity. [Page]▲gravity acquisition of "Dream Dragon" developer acquisition Date: September 28 Acquisition: Acquisition of 50.8% shares acquisition amount: 11.7 billion KoreaYuan (equivalent to RMB 68.5 million yuan) was acquired company Profile: 2003 founded Barunson Interactive is "Dream Dragon Clan", "Dragon Clan" and other development companies.  At present, the "Dream Dragon Clan" in Europe, including China, Japan, Thailand and other 10 countries and regions carry out charge operation.  Acquisition Benefits: Gain access to online gaming and development personnel, including the Dream Dragon Clan, and strengthen its competitiveness as an online gaming development company and operating company.  ▲NHN acquisition of sports games developers acquisition Date: October 5 acquisition: Acquisition of 51% shares of the acquisition company profile: Baseball Network game slugger's developer Wisecat was founded in 2001 by the Software Development Company, 2005 years after the formal start of the game development.  Acquisition Benefits: Access to sports online game production line.  ▲ Korea CJ Network Company to acquire GH company, Tencent has also invested in the acquisition date: November 29 Acquisition: Acquisition of 49.2% shares of the acquisition amount: 15 billion won (equivalent to RMB 87 million yuan) Company Profile: GH Company, founded in April 2009, is currently developing a total of 5 new works MMORPG and web games. Game Hi Company in 2008, most of the new works are developed by the company, can be said that the essence of Game hi.  At present, GH company developed the first game open date unknown.  Acquisition Benefits: Access to new online game line.  Others: Tencent has invested 2.5 billion trillion won (or about 13.82 million yuan) to GH. ▲ Korea nexon "Ever Planet" Developer Acquisition Date: December 3 acquisition: Acquisition of 100% shares, has owned 15% of its shares have been acquired company Profile: Nclipse was founded in 2006, the new Tourism Development company, its employees have participated in the development of "bubble Hall", "Running kart", "Adventure Island", "FIFA OL" and other online games. Nclipse founded after the debut for the "Ever Planet". "Ever Planet" is a MMORPG that describes the full range of character adventures on a variety of theme worlds, emphasizing the characteristics of the planet that enable players to experience the characteristics of planet life. (Digging the shell net)
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