2% American social gamers spend 25 dollars a month on virtual spending

Source: Internet
Author: User
Keywords Social games players buying

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Beijing time June 23 morning news, according to foreign media reports, the U.S. market research company inside Virtual hereby's latest report shows that although only 10% of social gamers will spend money to play Facebook games, But some players spend as much as 25 dollars a month on buying virtual goods, or more.

Figure for a variety of popular Facebook game players to participate in frequency

Inside Virtual hereby A total of 2000 Facebook social gamers surveyed from around the world, covering all kinds of people. Those who spend 25 or more dollars a month to buy virtual gifts are called "whales" (whale) users, accounting for about 2% of all Facebook gamers, who are the most desirable users of most game publishers and developers.

"It's clear that users either spend a lot of money or don't spend a dime," says Justin Smith, founder of Inside receptacle, Inside Virtual hereby's parent. ”

Notably, 84% of all whale users spend more than 25 dollars a month on only one game.

Some Facebook "whale" players cost far more than 25 dollars. A recent data released by Social gold, the US virtual payment company, showed that some of the high-end users had bought virtual currencies and virtual goods worth far more than $10,000 trillion, and that a Saudi user's total consumption amounted to $25,540.

Inside Virtual hereby's research also shows that 55.5% of respondents play games with friends, 9.6% play games with colleagues, 15.4% play games with classmates, and 19.5% play games with strangers. Specific to the frequency of playing the game, 61.8% of the respondents said that every day to play a number of social games, 28.4% times a day at least once, 6.6% a week to play several times.

"If 2009 is considered a year for casual gaming on a social platform, 2010 will soon be a year for the industry to mature," he said. "said Smith.

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