360 shares the Japanese hand tour developer Klab

Source: Internet
Author: User
Keywords Japanese hand tour yen
Tags accounting advertising business company date developer development financial

December 1 Evening News, Japanese hand tour developer Klab announced today will be the Deutsche Bank London branch to issue new shares reserve rights, a total of 4.138 billion yen, which is the company's third major financial activities within a year. In addition, Klab and the Chinese Qihoo 360 capital cooperation also was synchronized public.

Through this financing, Qihoo 360 will get the Klab 818,500 shares, accounting for 2.56% of the total, about 594 million yen.

Klab said the funds raised through the issue of new shares would be used to divide into two parts:

1. Third-party directional additional

Japan Domestic and Overseas mobile network gaming business new product development costs 500 million yen, the estimated expenditure date from December 2013 to November 2014.

Japan Domestic and Overseas mobile network gaming business advertising, marketing activities cost 340 million yen, the estimated expenditure date from December 2013 to November 2014.

2. Right to reserve new shares

Japan Domestic and Overseas mobile network gaming business new product development costs 2 billion yen, the estimated expenditure date from December 2013 to November 2015.

Japan Domestic and Overseas mobile network gaming business advertising, marketing activities cost 704 million yen, the estimated expenditure date is from December 2013 to November 2015.

In partnership with Qihoo 360

Qihoo 360 will be the third party in the direction of Third-party placement by December 24 through Deutsche Bank, at the issue price to purchase a part of the klab of new shares reserve. In addition, as the agreed conditions for directional additional issuance, Qihoo 360 will work with Klab on business cooperation, will klab the game localization after the Chinese market.

Through this financing, Qihoo 360 will get the Klab 818,500 shares, accounting for 2.56% of the total, about 594 million yen. One of the mobile network game cause new product development costs 300 million yen, China Mobile network gaming business advertising, marketing costs 294 million yen, both costs are expected to spend the date of December 2013 to November 2014.

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