3D online game of smoke this year 2D games or into a breakthrough inflection point

Source: Internet
Author: User
Keywords The journey the net swims the market ARPG
At the end of 2009, a number of game companies have launched 2D gaming products. With the 2009 online gaming company A brain surge to the 3D online market situation compared to the 2010 companies more rational.  There are signs that the 2010 3D game will be over, and that the boutique 2D game will dominate the open year market. 2009, the missing 2D market "2D online games are getting less." "Since 2000 began to play online games Wampo (alias) very feeling." Wampo told reporters that he began to contact the digital graphics game from the text mud, later, "Legends" series, "Journey" These famous games he has played, and no less effort.  But there is a point--can not play the full view of the 3D online games. "Accustomed to 2D online games screen and simple style, 3D people dizzy." "Wampo said. He told reporters, in fact, the domestic 2D gamers are still a minority. "Look at Tencent's DNF (Dungeon and Warrior) and know why it's on fire. Wampo analysis, DNF is in the "Legend" and "journey" began to decline, received a large number of 2D players.  However, he stressed that he is more looking forward to a 2D arpg type of game, he has played "legends" and "journey" of many friends are in the "idle" state, they have not found a suitable for their own 2D ARPG game. At present, the online operation of NetEase "West Tour Series", as well as famous for many years of the grand "legend", The Giant "Journey", in the area of the game segmentation, the former for the turn system games, the latter belong to the ARPG. NetEase's "Dream West Tour" of the total number of online has set a record of 2.38 million people.  2d game market is not big. Wampo told reporters, now online games companies generally "rehash" the form of 2D game development, the "legend" series of games no less than four or five, "journey" is through a simple renovation of the old players recall, in fact, the game content is similar.  There is a lack of innovative 2D online games on the market.  Who is the next "journey"? Who is the next "journey"?  Similar questions have been mentioned many times. In the 2006 journey, millions of players poured into the game, Shi Yuzhu and his giant company by virtue of 2D ARPG game "Journey" wrote a benefit myth, a year later, the giant successfully landed NYSE, a network game achievements of the Shi Yuzhu entrepreneurial third success, as well as the rapid rise of giant company.  More importantly, the 2D game market will be replaced by 3D of the argument is denied. Industry insiders believe that the "journey" the success of the game lies in marketing, break the normal free mode and accurate market positioning, for the main two or three-tier city products plus a lot.  At the same time, the 2D product type is considered the most suitable game type for local players. "The domestic net swims begins in" The Legend "," The legend "the model has the very big influence to the domestic player, especially two or three level city's player, they are more willing to accept the intrinsic game mode, this is also why many foreign large-scale 3D productThe reason for the rapid death after landing in China. "said the channel director of a game company. He also said that the distribution of Chinese players is the traditional "rural siege City", there are figures show that the proportion of users in rural areas using online Internet games is 43.5%, higher than the urban area of 41.8%. Even so, more and more domestic online game developers still failed to give the national 2D players to bring a satisfactory answer. According to statistics, 2009 has been to market products slightly less than in previous years, and the majority of the 2.5D.  The 2d market is seriously neglected. The personage thinks: "In recent years, each big net swims the company all actively layout the three-dimensional and 2.5D product, prepare to occupy the share in the coming 3D market, this kind of the phenomenon that does not bring the product to them to produce the anticipated success."  According to the source, several well-known 3D products this year, in addition to NetEase "World II," the success of the Melt, "Eternal Tower", "Jian-san" and other online games products have failed to achieve the established goals.  New 2D brand taking the opportunity to intervene with the introduction of 200 new games each year, the online gaming market has also entered the field of segmentation competition. "Compared with only 10 games in the market 10 years ago, players can choose more and more, with the domestic player group gradually mature, its game habits are also stable."  "Analysts in the industry said. Blue Port online CTO and game producer YuYu said: "" Legends, "the Journey" after the domestic 2D market does appear blank, not a new brand to fill, which makes the selection of players is very small, the industry company to 2D players do not pay enough attention. "In view of the serious" partial "situation in recent years, YuYu said:" We saw a glimpse of the 2D market opportunity two years ago, now found that the timing is very accurate, the domestic several big game development companies are also actively deploying 2D products, is intended to seize this empty for a long time. " "(newspaper reporter Wang Ke)
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