Aerial Network Wulin Light: Mobile game development relies on 3G network construction

Source: Internet
Author: User
Keywords Alipay mobile games 3G network aerial network Wulin Light network speed
Tencent Science and technology news Beijing time November 3, Air network Vice President Wulin Light today in the interview with Tencent Technology Internet Conference room, 3G network construction and operators online tariffs, mobile gaming industry is still facing the challenges of the development process. Wulin said that the development of mobile games is limited by the regional differences between terminal equipment and communication network.  The diversity of terminals brings more challenges to game adaptation, while geographical differences limit the user's experience on the Internet. At the same time, mobile game development faces technical barriers including 3G network construction and operator Internet tariffs, as well as mobile phone users of mobile gaming awareness.  All these need to be solved jointly by the manufacturers.  Wulin forecasts that this year's handset market will be flat with last year, at around 1.8 billion, next year will reach an astonishing 333.5 billion. The following is Tencent Science and technology interview Air network Vice President Wulin Light record: Tencent technology: Everyone Tencent Netizen Good, today we are pleased to invite the vice president of the Air network Wulin Mr. Light to Tencent.  First of all, please say hello to Mr. Wu.  Wulin Light: Everyone Tencent users good.  Tencent technology: Mr. Wu is mainly responsible for the mobile phone game this business, in our traditional understanding, mobile gaming market has been said for many years, but has been not as hot as online games, previously said that money is not very easy, do not know what is the state, I would like to ask Mr. Wu to share with you.  Wulin Light: Now the whole mobile phone game, like 2009 a year of the plate estimated to be about 2 billion, of which the air probably accounted for the share of 15–20%, now the air one months mobile game revenue is about 20 million.  Tencent technology: You are very senior practitioners in the industry, can you tell us what the figures are like in the past few years? Wulin Light: As we all know, the air has been attached to the kong.net, on this basis, to build mobile gaming business.  It was about 6.008 billion yuan a month last year, and it turned 3 times times today.  Tencent technology: Mobile games and online games compared to its biggest feature is what, it has a different place, it is the way to profit? Wulin Light: First I say the way to profit, for traditional PC network games, suppliers may pay more through banks, including through payments like Alipay.  For mobile games, because it has a big difference with the internet, it has a more powerful operators exist, the entire network is controlled, so most of the mobile payment is through the operator's payment network to complete, now mainly in China Mobile. To give the simplest example, their terminal equipment is very different, for the PC network, we use a unified system of computers, operating systems are basically the same, are Windows operating system, we use the network bandwidth can be assured enough. For mobile phone, a variety of styles, a game put to so many terminals up, the adaptation of their work is very heavy labor. Another different, mobile phone now network, 3G to this year issued a license, but the basic network construction is still in the initial stage, the network speed is not up to the level of the current PC, so the difference is still very large. [Page] Tencent technology: We have now achieved a very good environment, but you said the conditions include 3G environment is not available.  You can not predict, as the 3G progress, China's mobile gaming market will be how to develop, our company's business, the future size of the plate? Wulin Light: Before I read an analysis report, from this year's situation is accurate, it was estimated last year's mobile phone market is about 1.8 billion, actually this year is almost this number, next year we expect the mobile game market will reach 333.5 billion.  We hope that the air network will be able to maintain its existing share.  Tencent Technology: You believe that mobile phone games in the development process there are still challenges, or what needs to be resolved barriers. Wulin Light: In fact, for mobile phones, the so-called technical barriers have the following points, the first is the construction of 3G network, the second is the operator's Internet tariffs, I believe that 2001 years, Netcom, telecom to reduce the flow rate, is to promote the Internet, including PC online outbreak of an important opportunity. On the other hand, the entire Chinese mobile phone users of mobile gaming awareness, but also need to include the air network in the efforts of the manufacturers.  As you just thought, mobile gaming is the kind of game that eats beans. Tencent technology: Mobile games for many people is new things.  We saw the news yesterday that NetEase's Warcraft was stopped by the version, mobile games will not appear these circumstances? Wulin Light: Mobile games users are still relatively small, and the development of more difficult, there is no company can simply rely on mobile phone games to survive.  The current mobile phone online by operators to intervene.  Tencent technology: We will not encounter the problem of imported online games.  Wulin Light: This I believe will not, the aerial network of mobile games are all the development of their own.  Tencent technology: What do you think the impact of Warcraft outage on NetEase?  Wulin Light: This topic is a bit sensitive, I think for China's Warcraft users is a loss, but for Chinese-made PC online games is not a bad thing, a joke, I think in addition to NetEase, other manufacturers do not necessarily want them to Kaifeng.  Tencent Technology: The air network in the wireless internet has a very strong place, you say, the air network in the future in addition to mobile games, in other areas what views? Wulin Light: For mobile phone, it is more expressive than the computer weak, viscous is almost, but it has a characteristic is that the computer can not be compared, is anytime and anywhere and portability. I think there are a few key developments in the future, before the verification of the phone music, which is a big market.  The second mobile phone game is next to the music of a plate, it is convenient, for example, I am on a business trip, at the airport is willing to play games. There is also a form of market size is the mobile phone reading, this grand has been a fancy to this thing, has begun to doThings. My own more important is based on the voice of the user, mobile phone users are the most characteristic of the user base is particularly large, good hundreds of millions of, mobile music, mobile games, mobile phone reading this is covered by the vast number of users of the business.  [Page] Tencent technology: You think in wireless games, including wireless reading these two areas, you think can be born the internet listed companies?  Wulin Light: This is certain to be born, but I think it is necessary to have patience, because the basic conditions are not yet available.  Tencent Science and technology: because time is limited, we to Mr. Wu's exclusive interview here, also hope that the air network to do better, but also hope that Mr. Wu more attention Tencent Technology. Wulin Light: Thank you.
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