Absrtact: Today's breaking news is Facebook's sudden announcement of a 2 billion dollar acquisition of virtual reality device developer Oculus VR. Zuckerberg has replaced last year's Yahoo Mui as a new shopaholic, but it doesn't matter, and it's a social network that's confusing
Today's breaking news is Facebook's sudden announcement of a 2 billion dollar acquisition of virtual reality device developer Oculus VR. Mr Zuckerberg has replaced last year's Yahoo Mui as a new shopaholic, but it doesn't matter, and it's confusing why a social networking firm buys a device company that looks irrelevant to its course of business.
The explanation of Xiao Zha is:
Mobile is now the platform, Oculus VR represents the future platform, it may change the future of our work, entertainment and communication ways.
But the founder of my world's developer Mojang Markus "Notch" Persson to quit. He said he didn't want to socialize, just want to deal with the game:
We've talked about perhaps making a Oculus version of My World (Minecraft). I just canceled the deal. Facebook scares me.
Notch once explained in detail in a blog called "virtual reality about to change the world" that Oculus made him excited because Oculus finally made a solid prototype of a virtual reality device that he Kickstarter to Oculus Rift invested 10,000 dollars. He has even begun to look forward to how to develop applications for this device, how to solve related problems, such as the GUI how to deal with? How do I handle the move? What do you use to enter? Even the idea of how to prevent virtual reality from causing a crisis.
But Facebook broke his dream:
Facebook is not a grassroots technology fanatic. Facebook is not a gaming technology company. Facebook has a history of concern and concern about increasing the number of users. Some have previously developed games for the Facebook platform (note: perhaps Zynga), and despite the success of it, Facebook has been in the unfortunate position of changing the platform to better adapt to the social experience it is trying to build.
North says he definitely wants to be part of the virtual reality, but will not work with Facebook. Its motives are too vague, often changing, without a stable platform of history. He was frightened by the inability of his history to trust him.
North's voice can not be ignored, "My World" this popular 3D sandbox game has hundreds of millions of players, including many 10 years old, representing the future of young players. There is also a lot of skepticism in the industry, and there are even proposals to buy back Oculus from Facebook. This is not a good thing for Facebook, though it may be overlooked by the company's volume, but it's best to listen and improve, as Oculus founder Palmer Lucke says, "Facebook can make them cheaper and better." "And not more expensive and worse.