Analysis on the causes of network farm games ' popularity

Source: Internet
Author: User
Keywords Ourselves farm games we harvest

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Based on the results of the survey and interviews, we combined our own experience of playing the game, the main reason for the popularity of "network Farm game" is that this game can relieve the pressure and meet the different psychological needs of modern people, so that many unmet desires and dreams can be satisfied or realized on the Internet, and the specific analysis is as follows:

(a) This game plays a role in relieving stress and relaxing body and mind

From the results of the survey we saw that "relax, soothing body and mind" in the "like playing the game reason" first, we interviewed "Rui Italy Dim" also said: "Sometimes work to annoying, will first put down the work on hand, first go to Q Farm ' vent '! or ' steal ' or pick the fruit of one's own labor, or plant or weed, and spray worms. Do your own farm work, and then return to the job! At this time the mood is different! It's like movement, out of body sweat! The whole body is relaxed! Work can be more invested, more efficient! " In fact, in our spare time, we really need a simple and relaxed mood of the small game, to alleviate the tension of the mood, just as we read tired, looking out of the window green, to alleviate eye fatigue. In terms of the picture, see the whole green lush, vibrant, refreshing feelings will arise spontaneously. As a result, we think that playing the game properly can actually play a role in relieving stress and relaxing the body and mind, which is the primary reason for the popularity of the game.

(b) Some people through the game to get "a penny, a harvest" satisfaction.

In the adult world, everyone wants their work to be "done", however, due to the different circumstances of each person, or some of the unfair distribution of factors, often lead to some people think that someone can "get something for Nothing", and some people are "labor but not", so very much hope that "a penny, a harvest" satisfaction. Play "Network Farm game", watching the seeds of their own germination and bear fruit, personally go (even with the mouse, fingertips touch the soft fruit) picking that mature rich fruits, from which will feel "a penny, harvest" satisfaction. And from the survey results of our school, we see that the "one point hard, a harvest" as the most fun to play this game the highest proportion, reflecting our students are also very much hope that their learning can be "a point of cultivation, a harvest." As some students because of learning methods or learning base and other aspects of the reasons, but did not improve the performance, will have a sense of frustration, and the farm game gave them "a little work, a harvest" of the sense of achievement, so get their favorite.

(iii) The game to meet the urban people close to the psychological needs of nature, people feel a sense of innocence.

Body in the city, surrounded by reinforced concrete, difficult to see a lawn, more difficult to have their own piece of vegetable. However, many people have "pastoral complex", because the ancestors were not the earliest living in the steel concrete city. The vast grassland, the melancholy forest, the eyeful of Blue water is the first habitat. No matter how humans evolve and how civilizations develop, they retain the genes that return to nature in their bodies. The game is full of green, can not only eye-pleasing rest, but also to meet the psychological requirements of nature, so why not do it.

(d) Some people rely on their ideals and emotions by playing this game.

If you have a big farm or a spacious private villa, it is a life that many people (including our students) dream of, and this game just satisfies this desire. Also such as through the game can understand some friends of life and rest, mutual contact feelings. Sometimes I see many people come to visit their farms, as if the neighbors to flee the door so cordial, the heart is very happy.

(e) Some people enjoy a leisurely and idyllic life in the game.

In the modern city, some office workers ' life and work pressure is very big, similarly, the student's study pressure is also very big, daily simple lead the 2.1 line the boring life, this causes from psychologically to leisurely carefree idyllic life full of hope and the illusion. But the reality is not everyone has the conditions of pastoral life, so everyone in the virtual network to find their ideal life.

(vi) Some people are "stealing" to satisfy their curiosity and possessive desires.

On the one hand, "People's heart may conceal a ' steal ' mentality, but in reality is not allowed to steal, the network of virtual" steal "to make the psychological compensation. On the other hand, "stealing" is not illegal in games, we can put the reality of the pressure, anxiety, anger and other negative emotions through the "steal" to safely vent, as we interviewed the "Rui Italy Hazy" said "the general public to the current society's biggest aversion is that corrupt officials are not effective punishment!" and they have no chance of Greed ' and no ability to ' steal ', so pinned to the network game on the!...... "

In addition to the above reasons, this game because of easy to operate, spend less time, not too much delay at hand things, do not have to spend a lot of brains, do not have to sit in front of the computer and so on, these are also the reasons for the popularity of the game. Of course, some people do not have any special game hobbies, see people around the play this game also follow play, that is, holding a "People play I also play" herd mentality.

Six-D thesis network (http://www.lwfree.com)

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