Analysts bullish on cloud computing game host will be disastrous?
Source: Internet
Author: User
KeywordsAnalyst game will have
(Compiled/applies) Michaelpachter, a leading industry analyst, said he was not optimistic about the launch of the next generation of home games because the cloud computing platform, represented by OnLive, would be "replaced". "Whether it's 3D or full body, I can't find a reason to beat the cloud computing gaming platform," he said. Michaelpachter said, "All of this you can experience on the cloud gaming platform with a low monthly fee." "" OnLive is like Apple launched the Apple, you only need a monitor, and then you can discard the original game host, all through the cloud server solution, this is the future of the game industry development direction. "Except for Microsoft, Sony and Nintendo, everyone will welcome the growth of the cloud computing gaming platform, and they will no longer be able to sell a game host," Michaelpachter added. "The so-called cloud computing game platform" is the service provider through the construction of a powerful server and bandwidth, in the cloud server to achieve a variety of game software, audio and painting processing, and then through the cable cable will handle the picture and sound data transfer to the player's receiver side, Players only need to have a regular PC or a dedicated game set-top box to receive this data can experience the game. "Cloud computing gaming platform" theoretically almost leather the life of the existing home game machine, because the player only need to receive data, game operation and processing are in the manufacturer's cloud server, the existing home game mode has become no longer useful. But the new technology is still trapped in the network delay and software provider support two major issues, because the players around the bandwidth conditions are different, so the speed delay problem will greatly reduce the experience of the player, and whether there are enough software vendors willing to join is also a complex business problem. But there is no doubt that the future application of this technology will be very broad, including Nintendo, EA and other industry giants have been publicly expressed in the "cloud" interest, are following the study. Perhaps it is precisely for this reason that the three major host operators have been slow to announce the next generation of home game host. (Edit/Ming)
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