One of the big stacks of cards left in the drawer will always remind you that "World of Warcraft" is a point card system, but recently, according to the lead designer Tom Chilton: "From a certain point of view, I think perhaps should not be charged to the game players." "There's nothing wrong with that, and Blizzard is obviously thinking about imitating other gaming peers, for" World of Warcraft, "The introduction of Free + props for the online game model, in this mode, unless the use of real money to buy, otherwise some advanced equipment will not be able to get directly in the game or use the gold coins to buy, Ordinary gamers are free to play the game without having to buy a card as they used to. Many other European and American games such as "Lord of the Rings Online", "Brother Lian", "Dungeons and Dragons online" have given up the point card system, began to turn to prop charging mode. But so far the so-called free online games have not posed enough threat to Blizzard's "World of Warcraft", said Tom: "I think they have introduced this so-called free system, the purpose is to compete with the number of users and their similar to the game to better competition, When one of the two games that compete fiercely with each other is started to adopt the free system, the other part of the game users will be they scramble for the past. If there is a game to achieve with our "World of Warcraft" fierce competition between the degree, then we will naturally consider adopting such a policy, further, perhaps this game of free of our next online games will be realized. "In the end, Tom's words basically extinguished the hope of the recent free World of Warcraft," he said, "We haven't spent much time thinking about this possibility, and this free policy has been unrealistic for us in recent times." "(Edit Zhang Xing)
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