August 6 News, dynamic View Blizzard reported today in the second quarter of 2010 earnings, to June 30 of the quarter, the dynamic view of Blizzard net revenue of 967 million U.S. dollars, if the non-public accounting standards for 683 million U.S. dollars. Net profit for the period of 0.17 U.S. dollars per share, if not public accounting standards for 0.06 U.S. dollars. For the entire two quarter, the net profit of the blizzard was 219 million U.S. dollars, averaging 17 cents a share, at 195 million dollars a year, and an average of 15 cents a share. Blizzard's profits were slightly more than analysts had expected, but sales were not up to Wall Street's targets. If a one-off item is deducted, the blizzard returns 6 cents per share. The company's total revenue for the period of 967 million U.S. dollars, if the non-public accounting standards, deducted deferred sales revenue, the total revenue of 683 million U.S. dollars. Previous Wall Street's expected target was 720 million dollars. According to Thomas Tippl, a blizzard CFO, the revenue from Non-public accounting standards is largely due to the impact of foreign exchange. "The retail market continues to be difficult," he said. But we should see the other side of the impact of our core licensing and digital revenue enhancements. "Blizzard's digital revenues (including" World of Warcraft "and" Call of Duty "download revenue) have surpassed retail sales. For the year 2010 forecast, the blizzard maintained its original target, with a total revenue of 4.4 billion U.S. dollars. For the next quarter, depending on Blizzard's expected revised profit for 8 cents per share, not public accounting standards for 725 million U.S. dollars.
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