"Call of Duty 7" following Britain's 18 ban, Japan is also in harmony

Source: Internet
Author: User
Keywords Call of Duty
Tags call of duty computer crosses different distributors duty entertainment forced
It is rumored that Skewell Ais has apologized to Japanese players for releasing the harmonious version of Call of Duty: Black Ops.  1UP reported that the game's Japanese distributors were forced to match the game to the ratings guidelines of the Japanese Computer Entertainment classification organization.  All the Nazi symbols in the zombie model were replaced with iron crosses, and all the dismembered images and "brutal expressions" contained in a trial scene were removed.  Before that, "Call of Duty 7" in the United Kingdom was rated 18 banned, because: disharmony.  The British Film Classification Committee (BBFC) defined "Call of Duty: Black Action" as "18"-and leaked some new details. The British Film Grading Board (BBFC), after grading the game, revealed "Call of Duty: Black Action" is a "war of the first person shooter game, players in the game play a CIA elite Action team members, active in the Cold War, tried to stop the Soviet Chemical weapons program threat."  So now you have no doubt about it. BBFC defined the game as a "18" hierarchy, containing blood and violence as well as violent language.  Then it also describes in detail what we will be aiming at in the game. In the sky, this game should be "15" level: "This game contains rough language, these languages in the ' 15 ' level is also allowed to exist, but the frequent occurrence of vulgar words, such as" Fuck "and so on, it is impossible to meet the requirements of the guidelines. There are some slightly milder languages, such as "bastard", "Shit" and "bitch".  "And the violent ingredient is why the game is positioned at the" 18 "level. Here's a look at BBFC's rating report: "The violent component of the game is the content of a shootout involving a large number of enemy combatants and the use of a wide range of modern weaponry, including automatic rifles, pistols, grenades and other types of explosives, and heavy weaponry, such as those carried on ships, Rocket launchers on helicopters and vehicles. "Players can also use similar weapons such as daggers for covert attacks and face-to-face hand-to-hand combat." The battle process is intense and in the first-person perspective, different weapons used in combat can cause different blood spatter effects due to different power and range of fire. More powerful weapons can also cause bloody corpses, and the enemy can be burned to death by fire. "Although corpses can sometimes be used as a cover for resisting enemy attacks, it is not possible to inflict further harm on dead victims." At the same time most fierce battles, players will encounter a large number of enemies, at this time will not be for injuries and other reasons to stay, some covert attacks using daggers to cut the enemy's throat, and some of the non-interactive scene contains a large number of strong blood effects, such as in the assassination of a political leader of the action, Use slow-motion performance. "It's because of the ongoing bloody and violent content that is rife with the game, it was not possible for BBFC to review the game with a" 15 "level guideline, and the" 15 "hierarchy clearly stated that" the violence can exist, but it cannot be described in detail as to the pain and injury it causes ", so the game is defined as "18" level. (Edit/Heavy)
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