Tiny Touch Tales, a game developer who has developed "Zuckie Adventures", recently brought a game called "Card Stalkers" (Cards Crawl) It has a strong dungeon style and a game board game, bringing a highly addictive adventure.
Although it is a dungeon attribute of the game, but this did not mano battle, but the player sitting in the pub with the Tauren play as a form of performance. So you will not see a checkpoint in the game, some only to "bureau" as the unit card against. At the start of the game, the Tauren will send you the 54 cards in his hand in 4 sets, and the ultimate goal is to run out of his 54 cards in the face of surviving the Master card.
Card Stalker: The most accessible board game
The whole process is a poker game.
In the player's 4 cards below the table, the left two represents the player's role (the main card), which shows you the amount of blood and coins. The two sides of the main card represent the player's right-hand, can be equipped with weapons, shields, blood bottles or skills. The right card is a backpack that can be temporarily deposited in a device that you do not want to use. The Tauren will send 4 cards per turn to the table, including monsters, weapons, blood bottles, skills, and so on, and must consume 3 of them before continuing the licensing. So one of the difficulties of this game is that you need to weigh the pros and cons, how to consume the 3 cards that Tauren give you--is it the first to attack the monster and then drink the blood bottle? Or are you going to put your weapons in a blood bottle?
Monsters don't take the initiative to attack a player, but need to do it yourself. It's not masochistic, it's a tactic. Each monster card has a number that represents the amount of blood that the monster has, as well as its damage to you. There are 3 ways to kill monsters, the first is to drag the enemy to their own main card, the amount of the player's blood will be subtracted from the damage of the monster, and the second is to drag the monster card to his shield, which is a passive mode of attack, if the shield can not withstand the monster's attack (that is, the defensive value is less than the damage), then the remaining attack will be appended The third is to use weapons to attack the monster, which is also the safest way to attack, if the weapon's attack is not enough, beat a half-dead monster will not find a door to bite you.
Weighing the value of each card is the basic ability to fight.
Card Stalker: The most accessible board game
In view of this, the essence of the work lies in the calculation of numerical value, which is the addition and subtraction of primary school. Look at the enemy, and then look at their own, fight but shrink, can not shrink on the shoulder, the remnant of the drink red, to use props. Of course, "card stalkers" or pay attention to a certain strategic, the most basic such as to maximize the use of recovery agents, or gold, props card into the shop on the table to let the card slot empty, so that the right hand to do more important things.
After you've played five or six cards, you'll certainly be able to summarize some of your own little experiences, including the use of props. But besides these strategies, there is one thing you can't control, that is luck. This is an unavoidable factor, like a person's ability to be strong, in the face of a slag card, you can only try to do defensive. Because the Tauren will only send you 4 cards each time, it is possible to start with 4 monsters, if this happens in the last set is more maddening.
In constructed mode you can manually select the skills you need, save enough money to buy new cards to acquire new skills, and finally get the last hand, but luck doesn't seem to be on my side ...
Fortunately, developers also consider the fate of the uncontrollable factors, you can by self-inflicted force shuffle, some props card has a similar role. After the update to version 1.5, the Nightmare licensing group seems to have improved a lot.
Of course, you still can't completely avoid those bad luck, most players are reluctant to admit that this is a problem of their own, and complain about the design of the game-I've had enough experience and a great strategy, but eventually the game pit is dead, and there's no solution, So at the start of the moment, perhaps the outcome has been set.
This is the card stalker, a very addictive game card games, it tests the players on the numerical calculation, offensive and defensive strategy and the prediction of the unknown. Even if you have not contacted any of these works before, you can still be in a few innings quickly and fascinated. Some people say that luck is also a kind of strength, as a relaxed board game card games, we should be so serious, even if we lose the game, we can still get a lot of fun.