CF September new Map the introduction of Desert Storm and four recruit species

Source: Internet
Author: User

&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; The beginning of the season, CF also for everyone prepared a good ceremony-the new version again! This time we have a new battlefield model. What new experiences will there be in "Desert Storm" and new classes? Let's have a look! (The material content is only for reference, everything is subject to actual update.) )

"New map: Desert Storm (Battlefield mode)"

Map reviews

Battlefield mode of the new play, only one road in the middle of the fight! The tempo of the game is greatly improved, always in a combat state. The use of arms with the tower is still the most important local map, and players need to be desperate to occupy the supply box, the supply tank can drop a variety of items, may have a significant impact on the change of the situation. Whether it is fixed artillery or air raids, can instantly establish a huge advantage for their own. At the same time please do not forget, this is five people's game! Teamwork is the key to winning!

Background information

In the center of the Gray Desert, there is a dead zone, as long as the people who walk in never come out alive, this horrible place is called the death Desert.

Defenders received orders to investigate the land, but the more they walked into the desert of death, the more they marveled. High-tech military facilities, modern training fields, a large number of heavy arms, what a dead desert, this is clearly the potential of the operational command center. Every command of the lurk is sent from here, from the appalling actions of kidnapping, killing civilians, explosions and even military strikes, the source of all this evil in this Desert command center.

The defender decided to carry out the beheading and eradicate the root of this evil from the desert.

"New recruits."

Electric Shock soldier

To move close to the enemy's melee units at high speed, once the shock soldiers close to the body, the face can only be death.

Use electric shock gloves to release static electricity to the enemy.

When equipped with shock gloves, the speed of movement increased dramatically.

Players who are harmed by this attack are temporarily electrocuted, showing the screen black and moving at a slower rate.

Shield soldiers

Defensive units using shields can also cause great damage by detonating shields.

Shields can defend against some of the damage that comes from behind the shield.

When using a shield, it is possible to defend against all damage from the front, but not against the damage of the defensive towers.

Putting shields on the ground can detonate shields, causing great damage to the surrounding enemy and temporarily entering stealth mode.

Hunting for a crossbow.

The long-range sniper arm that uses crossbow arrows has extremely high damage and is often able to seal the throat with an arrow.

Click the left mouse button to make the crossbow force, when the force is completed, the use of the center of the screen in the crosshairs to aim.

The enemy being shot by the crossbow will become a "target" state, unable to restore blood volume and exposed to enemy radar vision.

When a ranger attacks an enemy with a blood volume of 50%, additional damage is added.

Golden Rocket soldier

On the basis of the original rocket soldiers, the rockets were replaced with gold material, more of a cool.

The golden rocket is displayed as a golden background in the class card interface.

The enhancement probability was 1.5 times times when the Huang Jinka was used as reinforcement material.

The bazooka is shown as golden in the game.

"Supply tank drop mechanism"

The supply box can be randomly opened 5 different items. As:

Medical kits, the army's blood volume recovered to 100%;

Armor Package, the Army armor increased by 1000;

The soldiers fortified the station and strengthened the soldiers greatly;

Air Raid control station, can call the air raid to the enemy bombing;

Fixed artillery, can use artillery to the enemy's defensive towers caused by fatal attack;

Supply bins appear randomly in different locations on the map, and if one side has fewer defensive towers, the supply bins will be more inclined to fall on one side of the less defensive towers.

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