Chengdu has a large number of online games business start-up team: nearly 30,000 employees

Source: Internet
Author: User
Keywords Entrepreneurial team letter capital online games players online games industry Guangyu Huaxia
Online games "Chuanjun" Chengdu has gathered more than 210 online games related companies, practitioners nearly 30,000, a night of the myth of the Li Shouzhong just received the reporter's interview, Shu busy decorate the meeting room, reception of Chengdu High-Tech Zone Management Committee director Han Chunlin investigation.  Since the "first financial daily" on its report, Shu quickly by the media focus, and then also get the focus of Chengdu High-tech zone. The 1984-Born Xun Travel network technology company president has a Bill Gates experience: Shu in Beijing University computer professional after a year of suspension back to Chengdu to establish online gaming services company.  After several years of development, fast travel in the industry has emerged, and has been favored by VCs.  Shu said he was lucky, but in Chengdu, such success stories were constantly copied by "Lucky People". Chengdu High-tech zone soft push office director Ying told the "First financial daily" reporter, Chengdu online games industry entrepreneurial team emerged in large numbers.  By the end of 2009, local online games industry practitioners reached more than 10,000 people, to achieve sales revenue of nearly 1.5 billion yuan. In the online games industry, one night wealth myth staged, temptation to have entrepreneurial impulses of young people, they dream become Chen, Shi Yuzhu.  And Chen Tianqiao also look to this group, the online game giants in Chengdu, the acquisition of online games products, the incorporation of online games team, mergers and acquisitions start-up companies, the myth of wealth is also staged here. 26 years old, 100 million yuan in Chengdu to engage in online games are mostly young people, they may be online games players, or online games are very interested.  Shu and partners are known through the online games, the common interests of the partners in Guangzhou and Hangzhou together to Chengdu to start a business. Today, fast Travel has 30 million registered users, occupying more than 60% of the industry's share. And in 2008 to achieve break-even, 2009 to achieve tens profit.  In the online game accelerator increasingly become "absorbing gold" trend, venture capital institutions began to accelerate the industry to throw "hydrangea." "We are not bad money now. "Shu said.  Fast Travel has been a number of investments, last month, the domestic four investment institutions zhi-Xin Capital, Fortune venture, Chengdu Surplus to create power, Asia-business emerging to the rapid travel investment of 100 million yuan, the initial investment of 40 million yuan. Haitao is also a legendary figure. From Sichuan to start a business, has its own founder of the Kam-day technology and star technology sold to the grand, the former transaction 100 million yuan, the latter sold 140 million yuan.  2007 after the sale of Kam-day technology, the 23-year-old Haitao became China's youngest billionaire, but also became the symbol of Chengdu online games. "We went to Haitao's company to see that the computers were all bare-metal, without the cover, which is where some young people tinker." "An official at the Chengdu High-tech zone recalls the situation.  In the 2002, Haitao started a business trip with 1 million yuan from his father, earning a huge profit 5 years later.  But entrepreneurship often means hardship. April 2008, Cheike resignedShanghai Disney's work, returned to Chengdu, founded the Joy Interactive technology company, he was 30 years old. "Entrepreneurship is not so easy, the risk of doing online games is very big." Cheike repeatedly stressed the difficulties of entrepreneurship. For example, last year they developed a product, halfway core programmers left to start a business, "The programmer quit the problem is very serious, because the new programmers in the previous program can not understand, a product may be due to the programmer's departure and naught." "In fact, Shu is facing a big problem at the beginning of his business. "At that time there is no planning, is the head to do, we originally want to do online products, did three months later, found no, finally we decided to do online services, the development of online games accelerator."  "Shu said.  Go back to Sichuan to start a business it is these young people one of the entrepreneurial dream, eventually converge into the local industry torrent.  Chengdu High-tech zone soft push office director Ying told reporters, in recent years, Chengdu has emerged Kam days technology, star diffuse technology, dream factory, Xun travel technology, such as a group of emerging network game enterprises. "A lot of online games are Sichuan people. Cheike and Shu all said that they were from Leshan and Yaan, Sichuan.  Shi Yuzhu's team is "the Sichuan Regiment", other swims the enterprise also has many Sichuan people.  However, the rise of the Chengdu online games industry, not only because the online games practitioners "Homesick". "Chengdu side talent, policy, entrepreneurial environment is very good." Cheike.  The relatively inexpensive cost of living also provides favorable support for entrepreneurship. Online games are still a high investment, high-risk industries.  Cheike said, Beijing, Shanghai and other fields have formed a number of online game giants control the pattern, they have a strong capital, can provide considerable treatment. "In places such as Beijing and Shanghai, if you start a business, beware of being poach, especially the core programmers," he said. A programmer's departure could destroy a business. "People in Beijing and Shanghai are moving too much," Cheike said. For the entrepreneurial team, the pressure of talent is very large.  "In contrast, Chengdu offers good conditions in this regard," he said. Chengdu has University of Science and Engineering, Sichuan University, Sichuan Conservatory of Music, Sichuan Academy of Fine Arts and other universities. "An executive at Tencent told me that 80% of their art designers came from a school."  Cheike said that in Sichuan, the staff is relatively stable, and his team has grown from 5 people in 2008 to more than 70 people today. In fact, the emergence of a large number of entrepreneurial teams, so that Chengdu's online games have formed a agglomeration effect. Chengdu Information Office Director Yong said, Chengdu is the country's important digital game animation industry strategic base, the existing game animation development, operation and professional training and other enterprises more than 210, related practitioners about 30,000 people.  2009 to achieve sales revenue of 2.8 billion yuan, accounting for about 6% of the country.  In the digital game aspect, takes the network game main, the video game starts and the mobile game speed up as the characteristic, forms the certain scale enterprise agglomeration and the relatively complete industrial system. The domestic well-known network game enterprise also accelerates in Chengdu gathers. Now the top tenNetwork game Enterprises, Shanda, Tencent, Giant, perfect time and space, Guangyu Huaxia and Jinshan and other 6 enterprises directly or indirectly in Chengdu High-tech zone investment, set up branch offices.  In addition, NetEase, long tour also has a game development studio or office in Chengdu.  Research and development to operate a part-time job however, Chengdu's online games enterprises appear small, scattered characteristics, can not be bigger, they are often the Giants "cut Leek." 2009, Haitao will be the star diffuse technology sold to the grand.  Chengdu Dream Factory Network Company's total shares were also sold to Bo Rui 400 million yuan spread. "It's hard for me to understand what they're doing.  Cheike said, "These companies are not bad money, the product has matured with considerable profits, why would choose to sell the company?" "Every startup has a few bottlenecks. "That's what Shu looks like.  In fact, the Chengdu online games industry is mainly focused on research and development because of entrepreneurial enterprises, and research and development and operation is divided into 3:7.  Ying said that at present, Chengdu High-tech Development Zone game animation industry is still a certain imbalance, performance for the research and development field is very active, online research and development capacity ranked in the top three, but the industry's core business (operation) backward, lack of influential operators, and its research and development capabilities and urban status is extremely disproportionate. Grand acquisition of Kam-day technology, its "legendary online" and "Wind and cloud online" to enrich their product line. Bo Rui Spread the acquisition of Dream Factory will also be its "chivalrous way" "Chivalrous Way Ⅱ" "Neo-Chivalrous Way" "Saint Fighter ol" income bag.  Not only that, these giants are also waving their hands on the capital of happy enclosure. "It's a good thing for local companies. This may have a short-term impact on individual companies, but for industry, resources will be raised.  "Ying said. The Government is also taking measures to support the current development of Chengdu's online games. At the end of last month, Chengdu published the Digital New Media Industry Development Plan (2010-2012). Chengdu Soft Push office recently also put forward in the carrier space, public platform construction, investment and financing, supporting policies, the introduction of talent to give enterprises strong support and guidance. Illustrations/Suyi
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