"China game" to the world's innovative urgency essay Morel is called the world's largest game developer professional meeting-the Game Developers Conference is currently being held in San Francisco, USA. From this conference can see the global game Technology update pace is accelerating, China's game industry to better to the world, strengthen innovation ability is imperative. Over the past one or two years, the global economy has experienced difficulties, and the gaming industry has shown a stronger "resilience to recession" relative to other IT sectors. The game developer Conference is a year-old, a reflection of the vitality of the game industry to some extent. In addition, from this conference can be seen, game technology and game-related hardware and software research and development work increasingly active, on the one hand constantly give the game to new forms of expression, but also make the production of games and other processes more convenient. However, in the global game industry increasingly fierce competition, the game research and development technology content is more and more high, the Chinese game industry needs to enhance the sense of crisis, set higher goals and standards, sinking heart to spend great effort to independent innovation. In order to further enhance the innovation ability of Chinese gaming industry, the employees should overcome the impetuous mentality, strengthen the sense of responsibility and study spirit subjectively. The industry may wish to consider setting up a number of awards, from the technical point of view of local outstanding game recognition, so as to promote the relevant industry standards to improve. In addition, it is necessary to increase the publicity and education, training gamers and so on to form a higher aesthetic standards. The concept of the game industry should be constantly updated, it should be recognized that the game is not only entertainment, but also can have a variety of functions such as education. For example, the game Developers Conference has been setting up a "Serious Game Summit Forum" for many consecutive years. At this year's forum, some university and game developer representatives share the successful experience of using games as a carrier to improve the teaching and training effects through entertaining.
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