China News Agency, Shanghai, July 26 (reporter Xu Yu Zheng) One of the world's most influential game shows-the tenth session of the Chinese International Digital Interactive Entertainment Exhibition (CHINAJOY) 26th in Shanghai Pudong open to the public. More than 300 exhibitors from 16 countries and regions in the world bring in 500 balance game products. The scene of the United States, South Korea, Japan and other national gaming enterprises of the national Sentang booth before the more popular. On the same day, 39,920 players poured into the scene to celebrate the annual carnival. After years of development, ChinaJoy has become one of the most influential game shows in the world after the E3 exhibition in Japan and the video game show in Tokyo. This year's exhibition, the traditional online gaming experience area, beauty models still "grab the mirror", but the emerging mobile games by players and the industry's high concern, they say, mobile games spring, its strong growth has just begun. Xinsheng, an inspector of China's Ministry of Industry and Information technology, said that in recent years, with the rapid development and popularization of mobile Internet, Chinese people have surpassed the number of Internet users using their mobile phones and become the first terminals on the Internet. By the end of June this year, the number of Chinese mobile phone users reached 388 million, more than 380 million of personal computer users, these phenomena will accelerate the mobile phone and online games emerging industry innovation. Chen, a prominent Chinese social networking site, chairman and chief executive of Renren, is bullish on the future of mobile gaming. He said that at present the Internet game development is swift and violent, the future likely rise of the game platform is the handset, especially the smartphone and the tablet computer. "The performance is stronger, the screen is more and more clear, each major carrier charges continuously downward, these are the mobile phone game rise factor". By the China Zhing Games, such as the joint release of the "2012 1-June China Game Industry Report" shows that as at the end of June 2012, China's overall network game users over 300 million people, of which the number of mobile network game users grow faster, year-on-year growth of 70.9%, The number of users up to 120 million people, as the first half of the user scale growth of the main power. "Mobile gaming, the overall size of the market is still small, so its growth rate is reasonable." "Network Dragon Network Technology Co., Ltd. Executive director and Chief Executive Officer Liu Luyuan told reporters that many of their products are posted on mobile platforms, and he believes that the rise of mobile gaming is" just beginning ", and that the overall trend in a year or two is still very fast, and more and more users will choose this form to play games. Finish)
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