Absrtact: With the rapid development of the Chinese game industry and the rapid increase of players, China has become the biggest export target country of Korean gaming industry, occupying nearly 40% of the Korean game industry export market. According to the Korea Trade Association Beijing Branch 3rd released data, 2013, China
With the rapid development of the Chinese game industry and the rapid increase of players, China has become the biggest export target country of Korean gaming industry, occupying nearly 40% of the Korean game industry export market.
According to the South Korean trade association Beijing 3rd released data, 2013, China's game market sales rose 38%, to 83.17 billion yuan, of which the network game industry sales reached 53.66 billion yuan, accounting for up to 64.5%. Chinese game market users rose by 6.4 times times from the 67 million in 2008 to 495 million in 2013. China Mobile game market development is most eye-catching, last year mobile game users 248.5%, up to 310 million people, mobile gaming industry sales soared 246.9% Year-on-year, to 11.24 billion yuan.
With the rapid rise of the Chinese game industry, the Korean gaming industry is speeding up the pace of the Chinese market. South Korea's Content revitalization Institute recently released data shows that the 2012 Korean game products exports accounted for 12.3% of exports to China, to 1.02 billion U.S. dollars. China's share of the Korean game industry's export market has risen steadily from 26.7% in 2008 to 38.2% in 2011, to 38.6% in 2012. According to this data, the proportion may be close to 40% in 2013.
South Korea Trade Association a person in charge pointed out, by Korean popular all over China and other favorable factors stimulation, Korea game industry is speeding up the pace of China's market.
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