China's online game industry sales revenue rapid growth

Source: Internet
Author: User
Keywords 2008 sales revenue online gaming industry online game publishing
Xinhua Shanghai, July 22 (Xinhua Xu Xiaoqing Kaoshaohua), deputy director of the National press and publication Sun Shoushan 22nd, said in Shanghai, according to the forecast, China's online gaming industry this year's real sales revenue will still be 30% to 50% growth. "After 10 years of exploration and development, China's online gaming industry has entered a new stage of steady and rapid development." "At the seventh session of the China International Digital Interactive Entertainment Industry Summit Forum on 22nd, Sun Shoushan delivered a keynote speech.  He said that this year, China's online gaming industry market real sales revenue, is expected to reach 24 billion yuan to 27 billion yuan, and will be telecommunications, it and other related industries bring nearly 67 billion yuan of direct income. According to the "2008 China Game Industry Report" Statistics, 2008 China's online gaming industry's actual sales revenue reached 18.38 billion yuan, a 76.6% increase than 2007, at the same time for telecommunications,  It and other industries to bring up to 47.84 billion yuan of direct income, its scale than the traditional three entertainment content industry-movie box office, television entertainment programs and audio-visual distribution. Sun Shoushan said that China's online gaming industry shows strong potential for independent research and development.  At the end of 2008, domestic independent research and development of online game sales revenue amounted to 11.01 billion yuan, an increase of 60% in 2007, accounting for China's online game publishing market revenue of 59.9%. It is understood that in 2008, China has a total of 15 online gaming enterprises 33 independent research and development of online game works to enter the overseas market, involving North America, Europe, Japan, South Korea, Southeast Asia and Hong Kong, Macao and other more than 40 countries and regions, to achieve annual sales revenue of 70.74 million U.S. dollars, than 2007 %。
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