(Compiled/applies will) according to overseas media news, Chen, a Chinese producer who has become famous in the world game industry, is currently working on his next project, "Journey," which he admitted in an interview recently that he was influenced by Ueda, the producer of Japanese art games, and that he almost wanted to add some "Chinese elements" to the game. "When the development team talked about monster design, we first thought about the dragon in Chinese culture, and it would be really cool to kill such a giant mythical creature ... However, we immediately realized that such a design and Ueda Literati's "Wanda and Colossus" is too similar. Chen smiled and said. "Dragon Design lets us gain very valuable experience and lesson." If we just go in there and let the player kill it for a purpose, it's going to feel too didactic. We want to allow the player to explore and take risks spontaneously, instead of taking their noses. "Chen admits that his work is more or less influenced by the artist Ueda, the producer of Japanese art games, but insists that the journey will be a very different piece of art play." "The big difference is that we don't want to preach, creating a game world and a value system is a big responsibility for the producers." How to guide the player's interest in the game's adventures is a very difficult problem to balance. "Chen, English name Jenova Chen, Shanghai Jiaotong University graduated, to study in the United States during the game production, in the launch of the" cloud "and" floating World "two independent game after the industry attention, followed by the" flower "won the 09-year GDC Best Download Game Award and other media awards similar to the Best award. Because of its unique style of Oriental culture in the game, Chen was praised by the media as the pioneer of the "Zen" school games. (Edit/Ming)
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