Click ' n ' drag is a Python module, which introduces the "Plane" class, which expands Pygame's "Surface" feature, providing mouse-sensitive sprites, windows, icons, or other interactive elements that can be used as layers of drag surfaces. In addition, the Clickndrag.gui module uses Clickndrag to provide basic GUI elements such as containers, tags, text boxes, options lists, and buttons.
Click ' n ' Drag 0.4.1 This version of the GUI. Optionlist can now be replaced by embedding more complex dialogues with Gui.optionselector. Gui. The Subplane is removed when the container is now scaled down. The use of a "insert_after" has been added to Plane.sub () to render no other related subplanes. Plane.sync () The offset between the plane centers used to avoid the problem of alignment with the dynamic plane. Gui. Outlinedtext now saves and restores the center of the text change. The default background color setting has been modified. The newline character wrapper has been added to the GUI. Okbox. Several fixes for distutils in Python 2.6. The document has been updated.
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