Cloud Gaming service Demo uses Android phone to play World of Warcraft
Source: Internet
Author: User
"World of Warcraft" hardware configuration requirements are not very high, but the smart phone hardware standards are difficult to achieve, before only the use of the Intel X86 architecture of the Aava mobile phone with 5fps screen to try. The other way is to the operation and rendering to the server, the phone is only responsible for display and control input, but this is very high demand for bandwidth. Cloud gaming service provider Gamestring today showed a video using Android phones to demo the remote World of Warcraft, a demo machine for HTC Desire, which also represents the potential for the current mainstream Android phone to run the remote World of Warcraft. In the Gamestring development client, the user can use the touch screen virtual rocker to control the role, can use the Multi-Touch function, the interface also for the mobile phone display area to modify the optimization, but the start is very simple. At present the biggest limit of this kind of play is still in the speed, if have good 3G signal and WiFi environment, the demand of casual players can still be satisfied-but the raid or Osanda battlefield or so don't think. (Digging the shell net)
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