Dena and GMO today promote social gaming cloud computing services
Source: Internet
Author: User
KeywordsDena Games
Dena and GMO social gaming cloud computing services Dena and GMO today announced a "cloud computing service" for local social-game developers in Japan, which will bring Japanese social gaming companies to international markets, especially the United States. In October 2010, the first two companies have actually started offering similar services in the Japanese market, but this spring, GMO will open a data center in the United States. The new service will provide developers with a new opportunity, Dena said. Allowing gamers in the United States to play Dena Mobage social games without worrying about delays in the Internet, existing customers don't have to make too many changes to previous protocols (including language, currency, payments, etc.). Dena's Mobage platform has reached 24.48 million subscribers by December 2010. Official press Release (Japanese): http://dena.jp/press/2011/04/mobage-gmo-usdenamobage.php look at the quote for this service. Cloud computing services are divided into running and idle charges, charging 5:1 more than the basic, the most famous in foreign services like cloud computing is Amazon, many of the social gaming companies using Amazon's services to mobile provisioning server resources.
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